Mastery Gifts
- Extended the dexterity speed curve to allow for the new highest dexterity achievable with mastery gifts to still affect move speed.
Mounts and Pets
- Fixed Razorback carry weight being higher than intended.
- Increased carry weight on Gaurs from 1200 to 1400
- Adjusted PP cost on Razorbacks
- Adjusted PP cost on Gaurs
- Adjusted taming level on Razorbacks
- Adjusted taming level on Gaurs
Trinkets
- Updated Trinket & Mastery defense calculations, which were previously heavily biased towards higher armor stat numbers. For example now 10% trinket + mastery defense will make you actually take 10% less damage of that type than you would have without the trinket + masteries.
AI, Creatures and NPCs
- Moved a couple of spawners in the jungle.
- Update Sanctum Dungeon loot tables for some bosses.
- Adjusted Minotaur attack range.
- Added new spawners to lots of existing POIS
Localization
- Fixed a lot of UI elements that were not getting localized.
Lighting, Weather and Environment
- Added some missing logout volumes
Art
- Fixed a lot of stuck positions.
- Updated some dungeons to avoid AI getting stuck.
- Fixed a couple of meshes that had bad collisions.
- Sorted out some props that were hovering in the air.
- Added more points of interest in the jungle.
- Fixed issue with floating loot bags in several of the Player houses Tiers
Bugs
- Fixed "Chance to Ignore Spell Interrupt" Mastery Gift issues.
- Fixed issue with rebinding the overhead attack key.
- Fixed issue with whisper if you sent an empty whisper message.
- Fixed issue with Akh bond where it was not giving the caster damage reduction based on intelligence as intended.
- Fixed an issue with boss tasks not correctly giving credit.