It is VERY likely that the server will have issues that we will need to fix.
Fixes
- Tentative fix for being unable to damage siege machines using elementalism spells.
- Fixed houses not becoming lootable after being destroyed.
- Fixed a looping sound issue when canceling the Geyser wall spell.
- Fixed the new siege tents receiving an unintentional guild defense bonus.
- Fixed an issue with access chests not being accessible to anyone but the owner.
- Fixed an issue that let you access the blue priests of guilds you are not affiliated with when using the “nearest priest” button in the character UI.
- Fixed not being able to sell Production & Supply Goods to vendors.
- Fixed an issue with guild supply which allowed you to spend more than you have when you purchase items using gold.
- Fixed cost of siege equipment.
- Fixed issue where house would get removed once the 48 min timer ended instead of being lootable. You can now also see the timer in the house sign.
- Fixed a couple of typos.
- Fixed house settings in the UI being shown to anyone in the guild when they should only be shown to the owner of the house.
- Fixed a couple of node crashes.
- Guild structures should now spawn npcs once fully constructed instead of when they have above 75% health.
- Fixed a crash that was caused by upgrading supply towers.