In-Game Survey Questions
- Added a simple survey system. You will now be able to see a question after you login and can choose Yes, No or Skip.
Bugs
- Fixed issue that made one keep door not work when you tried to open it.
- Increased use distance for keeps making it easier to close doors.
- Re-rolled characters will now run the same verification process as new characters.
- Fixed an issue relating to Thursar bloodline display text.
- Spells which cause damage over a period of time should not stop your melee attack animations preventing you from being able to attack properly anymore.
- Fixed an issue where the damage reduction from the Boon of Endurance prevented the Suicide feature.
- Fixed an issue causing larger guilds to gain less yield from mining with a Prospecting boon buff active.
- Fixed a bug when trading bags.
- Fixed Essence orb effect 'encumbered move speed' causing you to be able to move very slowly while carrying way too much weight.
- Fixed a bug where essence orb effect 'health regeneration on kill' would trigger not only on killing blows against players.
- Fixed 'Healing Power On Low Health' essence orb effect not working as intended. It starts at 50% health, increasing linearly to it's final value at 0% health.
- Fixed a bug where if someone stole items from your pet they would not count as yours, so when you looted them back while they were stolen you would turn criminal.
- Fixed a bug where you would become a war combatant by picking up loot that a guild enemy stole from you.
- Fixed a bug where relic equipment durability would reset when it was dropped.
- Fixed a bug where the Haste movement speed buff could be applied to players from certain Beast Mastery abilities.
- Fixed issue where you could not attack a criminal guild enemy without enabling criminal actions.
- Fixed a bug where you were sometimes not able to eat food after dying in combat mode, if you had CTRL bound to something.
- Fixed an issue where pet armor was dropped when bags were destroyed.
- Fixed an issue where an empty loot bag was dropped when pet lost its equipment and it had no other items.
- Fixed issue that made it so that some buffs that trigger an effect several times during its life (like poison) would not trigger the correct amount of times.
- Fixed a bug where the orb effect for armor durability did not work as intended.
- Fixed an issue with the ice barrier and stone wall.
- Fixed an issue causing AI to not give credit to a player if they one shot the AI with a magic spell.
- Fixed bug that made it so that some spells that were not spiritism could be cast when dead.
- Fixed an issue where rank 6 wasn't allowed to declare or accept sieges.
- Entering water no longer causes a player to drop their carried relic
- Fixed a bug where if you used a Beast Mastery attack and told your pet to follow you before the attack landed, it would instantly perform it the next time you told it to attack.
- Fixed issue that made it so that buffs that made ai flee did not work on tamed creatures.
General changes
- Removed "Maintain Vertical FOV" checkbox from the Video settings. It is now forced on by default.
- Increased maximum FOV from 110 to 120.
- Disable heat affecting stamina costs when body heat is above 20.
- TC Guard Towers will no longer spawn Guild Guards unless there's a fully built Barracks within 50m. If a guard is already spawned and the Barracks is destroyed, the guard will stay but will not respawn if killed.
- You are no longer able to trade with players if you're in combat mode.
- Alert towers no longer ping siege machines that belong to the same guild.
- Alert towers no longer ping siege tents that belong to the same guild.
Spells
- Mending vapors no longer trigger Magic Reflect
AI
- Fixed several issues with Bosses resetting and leashing when they should not.
Art
- Fixed many environmental issues.
- Updated keep walls to have larger holes in their destruction stages.
- Updated the Elder Gaur to hide more of its fur while mounted to increase visibility.
- Tweaked lumen to reduce dark blobs on trees.
- Fixed an issue where you didn’t see the fish when you caught a Black Whiskerfish.
Pets
- AI can now always leave houses, even if the door is closed.
- Added Craftable Large and Small bags for Wolves.
- Added Craftable Armor for Wolves.
Relics
- Relics now open after 5-10 min instead of always 30 min.
Broker
- Optimized broker UI a bit.
- Filters on the broker now save their setup when you switch categories.
- The no sales found message now tells you to check filters if you are using filters.
- Added broker filter for Gaur, only new Gaurs added will be found under this filter.
- Mounted Magery added to amulett broker filters.
UI
- Changed Elementalism Magic Damage Reduction Mastery typos.
- Fixed tooltip for Wolf Pack Beast Mastery buff.
Optimizations
- Greatly optimized the new server to reduce lag in larger battles.
- Fixed a leak in the UI that could be the cause of our most common crash.
- Massive client optimization work has gone into improving level streaming and reducing stuttering and freezes.
- Fur is now generated asynchronously to eliminate stutters from fur generation.
Server
- We have added a lot of new server analytics in this patch. Server analytics helps us find problematic areas on the server. These tools are what helped us fix the long-running server issues in large battles, in the hotfix we pushed to live last week.
- The server shutdown sequence has been refactored as part of our ongoing performance improvements. This optimization will reduce system downtime during scheduled maintenance operations, including weekly reboots and patch deployments.