What’s New?
An urgent patch is deployed to fix the accidental change where attacking red players would turn you criminal.
Flags and Standing
- Fixed issue causing you to become criminal when attacking red players.
Mounts and Pets
- Fixed a bug where the jump apex for a player would remain if they mounted a horse while jumping or falling. Doing a jump before mounting a horse and then riding down a mountain would make dismounting fatal.
Tasks and Bounty Hunting
- Updated Hunter task pools for each town to be more regional.
- You will no longer get the message you were rewarded 0 glory from creatures.
- You will now have to gain 5% of the total glory of a creature in order to progress your boss task.
Buildables, Houses and Territory Control Structures
- Fixed an issue causing some buildings to be allowed to be placed too close to other buildings.
Lighting, Weather and Environment
- Removed some trees in jungle cliffs.
- Moved a few Points of Interest.
- Updated collision on meshes in one of the ruins points of interest.
- Updated lighting transition in one of the mining caves.
Game Performance
- Applied a temporary fix so that the game does not crash in the landscape system. You might see landscape artifacts instead. We are working on identifying the root cause of the problem.
Known Issues
- Several issues got introduced after upgrading Mortal Online 2 to UE5, some of which are listed below. We are working on identifying and solving the root cause for these issues.
- The game sometimes gets invisible landscape patches. You can still run on them normally.
- The game sometimes freezes for several seconds.
- Some players are experiencing extremely long streaming times causing parts of the world not to load in when moving around (missing landscapes, low resolution meshes and textures, etc).