News Liste Mind Over Magic
- Placed Foundations can now be deconstructed.
- Windows and Rugs can be placed behind/under other completed furniture.
- All graves can now be shrunken / moved.
- Emerald Statues now count towards Sculpture Studio Statue requirement.
- Experimental Cure rituals are less punishing, but each have a unique status they apply.
- Gruel Pot is no longer allowed in Fine Kitchen.
- Hasted characters get both their turns in combat rather than only the first.
Improvements
- In combat, remove mages that die and cannot be revived.
- Store tasks that get interrupted at the last moment will just put the item on the ground, instead of possibly putting the item in a chest with restrictions that don't allow it.
- Clicking on school name in upper left will center on the school's original foundation.
- When double-click selecting within a Room, confine the selection to that Room rather than what is on screen.
- Add ability to drag or click schedule hours to set schedule type.
- Turned down the awful on the group range sliders.
- Added Pan Speed multiplier to options, for keyboard panning.
- Added support for Build Copy With Settings for Beds and Storage.
- Added button to open the file save location from the load game screen.
- Show version string on settings.
- Show the Steam Beta name (if not default) on the top level screen.
- When a Quilted crafting Order amount changes to zero, clear the Quilted progress and return materials.
- Feeling Slightly Safe status renamed to Feeling Slightly Unsafe to match the effect
- Changed hover on Deconstruct tool to not use the word Destroy for clarity.
- Feeding Frenzy break won't spam "Break Risk" if the character cannot reach any meals.
- Plants that are in the fog will say "Veiled by Fog" on selection.
- Hospital Wallpaper textures updated.
- Added sources to Smokepearl.
- Show lacking skill level alert icon for Planters that require higher level skill and no Mage is available to do them.
- Show lacking skill icon on crafting orders when there is no Mage that can do the crafting.
- Added "Any Skill" support to custom groups that use In Skill Range, Not In Skill Range, and Skill Cap Reached
- Performance improvement as construction blocks complete in a mature school. More to come.
- Performance improvement for schools with a lot of Potions.
Fixes
- Fix potential out-of-memory situation when dragging out Walls or Floors.
- Fix some potential issues with pathing around auto-placed Braziers in the dungeon.
- Emerald Statue and Suit of Armor now correctly count as Decor in inventory.
- Fix animations states for Ritual participants on load game.
- Remove pathable space from the tops of columns.
- Trim some overly long feed messages.
- Summon Gifted Student ritual should now consume the required scrolls.
- Student Summoner description no longer references the Gifted/Prodigy mechanic.
- Fix broken links on Seeds for plants that moved from Plots to Planters
- Founder's Grave is now linked properly in Disapparated keyword text.
- Making sure Conviction is properly linked in all descriptions in the Room Type filter.
- Fix Handyman animations.
- Fix it so UI elements that are set in the world don't block camera inputs like zoom and pan.
- Fix sizing of Ritual Costs in Book of Rituals to fit.
- Fix for negative room keyword criteria not showing up in the "not X because" section of the roomtype filter.
- Updated Lair of Dark Arts text to specify no Candelabra in addition to no Torches/Braziers.
- Fix Runewood Nut description to correctly say it grows a Runewood Tree.
- Fix offset on Unstable Anemone and Trapdoor Vine for planters.
- Fix spawn height of wild trapdoor vine.
- Fix battle start UI when combatants are on two sides of a respawned dungeon room
- Fix missing "not enough skill" icon on crafting jobs when a Student had the skill required, but could not do the job
- Fix "All Skill" custom groups that use In Skill Range and Not In Skill Range
- Fixed an issue where summoned Gifted Students were missing their wands on arrival.
- Fixed internal exception when unconscious Mage was revived in combat.
- Fix for some saves that have become corrupted. This update should repair them on load.
- Fix Roof Confirm button sometimes being hidden by terrain.
- Fix bug that was increasing cost of gifted student summoning incorrectly.
- Additional improvements to handling of Haste status. Maybe not player-facing.
Release:14.12.2023
Genre:
Simulation
Entwickler:
Sparkypants Studios LLC
Vertrieb:
Klei Publishing
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop