News Liste Mind Over Magic

Hills + QoL Update
Mind Over Magic
11.03.25 21:47 Community Announcements
Hey everyone! It's been really exciting to see the influx of new players and feedback since the 1.0 launch. We read everything and appreciate hearing all the compliments and critiques.

This is the first of multiple updates you can expect over the next few months. By popular demand, you can now play on a totally flat world or challenge yourself with more hills to deal with. There are numerous bug fixes, QoL improvements, and perf improvements in this update as well. Thanks for playing, and keep the feedback coming!

The next update will have improvements for new players and lots more QoL. More info as we get closer!

Build notes below...

Gameplay


  • Start new games with the Hilly or Flat setting.
  • Starting with 1.0, the MAGE score contribution from harvested reagents was too high. This could cause events to trigger too early. You'll see lower MAGE scores in all games now.


QoL


  • When hovering a link for a placeable item, the dimensions are now shown.
  • It is now possible to repair walls behind hallway runners inside hallways.
  • Updated how Relic drops are rolled. The Affinity is still always an Affinity that the Manifesting Mage has a slot for, but is now always the least rolled out of the last 40 Relics. Previously it was the Affinity that you have the least of currently.
  • Auto-assign checkbox on beds is now included when copying / building a copy.
  • When hovering an Unreachable Alert, it now shows what Task is triggering the alert.
  • Added credits for very early Beta testers.


Fixes and Improvements


  • Added additional hover text about delivering meals to Starving Mages that are At Death's Door.
  • No longer allow pathing through Underschool rooms with Nexus Gateways and a Corrupted Mana Lantern.
  • Some mods are breaking the game by setting stack sizes to 0. The game now repairs these when loading a save.
  • The Dispel Seal Ritual button now shows when you do not have enough Seal Keys.
  • Right-click harvest on plants now shows that when a plant is not fully grown, it can't be harvested.
  • No longer showing the alert for Mages being unable to sleep while they are on a quest.
  • Fix for small chance that Mages would Break immediately after being revived. Their Conviction is now at 65 instead of 25 after the Break ends.
  • Fix for Boss Achievements that could fail to trigger if you killed them with Poison.
  • No longer showing the No Arcane Secretary Alert if you have completed all research.
  • Removed Minimum Room Size data that was not accurate.
  • Fix for haulers who get stuck because they want to use a higher priority storage that is blocked by new furniture.
  • Added a tip about how to train staff who have 0 in a Skill. (They can teach!)
  • Using the unlock all research debug cheat no longer removes fog from the game.
  • Changes to the Room Type Goals UI to help make the Must NOT Have section more clear.
  • Layout improvements to the Tutorial Codex entries.
  • Fix for auto-scrolling to the selected mage on the Mage Sheet not working properly at all screen resolutions.
  • Fix Task Type Priority UI so that the Reset button doesn't overlap other controls.
  • Fixed Founder's Grave visuals to show that it occupies two cells.
  • Fixed a problem where Haulers trying to move items to higher priority storage would get stuck if a Relic in storage is set to be Pulverized.
  • Fix for Arch Support visuals blocking doors.
  • Fix for Z-fighting on final boss door.
  • Fix for Dragon Wok FX when rotating.
  • Added more Ember Dragon idle animations.
  • Improved perf when many errands that only the Founder can reach exist in the school.
  • Fix rare issue that could cause ingredients to be unavailable after Founder changes deliveries while carrying an ingredient.
Logo for Mind Over Magic
Release:14.12.2023 Genre: Simulation Entwickler: Sparkypants Studios LLC Vertrieb: Klei Publishing Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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