We received feedback that the X/Y or West/North buttons for the hotbar didn't feel good. We have changed the hotbar controls to be on the d-pad instead and made the left and right arrows scroll the hotbar, up arrow equip and long hold up arrow to unequip. You can now equip items quicker, and to unequip you need to hold for a lot longer so you don't accidentally do it.
We've also re-added the inventory automatically opening to the build page when entering edit mode. We didn't realise that people use edit mode as a way to quickly enter the build menu too. So we've added this back in and we also improved the controller inputs and general handling of this. Now the menu won't annoyingly go away when going from build to edit mode, or cancelling a build item.
We will continue to make tweaks and changes to the new controller and Steam Deck inputs as we draw closer to full release. So please continue to provide feedback on how we can make things better!
~ Julian
! New additions and changes:
- Build menu will now open when to enter edit mode, and consistently stay open during edit and build mode
- Moved hotbar controls to the d-pad on controller, and changed their layout slightly, making the hotbar easier to navigate.
- Moved edit mode, inventory, and compendium controls to the buttons on controller