We have spent the past week optimizing the frame rate over the islands and fixing various issues.
During normal gameplay above ground, I found a consistent 10-30 frame boost after our changes. We are still working to improve performance around the towns, although these optimisation changes improve performance over the entire above-world, so the lower performing areas will also get a boost and not be as bad now. Expect even more performance improvements over the next few months. We will keep trying to squeeze as much out of the game as we can to make it better and better.
The plan now is two things, work on the next major update coming March/April, as well as work on another update sooner that will include some more languages, full Steamdeck support, and controller improvements. We want the foundation of Len's Island to be as solid as possible before the next major update and full release. So we will be spending a lot of time over the next few months generally improving all areas of accessibility, controls, and language support.
~ Julian
! Optimizations and Improvements:
- Improved overall frame rate performance in the above-world in all areas by 10-30% depending on the machine
! Bugs Fixed and Changes Made:
- Rain will now water all tree stumps automatically
- Fixed issues causing work chunks to sometimes not load and cause player to fall of the edge of map
- Fixed some tree stumps around the town/too close to buildings not re-growing
- Fixed issues with level reset areas, so if you ever get a loading issue and fall off the map, you will now respawn back on land and get any boats refunded, instead of just falling
- Fixed the new farming planter's not having their crafting cost correctly set
- Fixed issue causing the backpacks for sale to not be correct sometimes
- Made resources draggable to the hotbar
- Added watermelon to all generic storage containers
- Fixed dropdown UI in the settings menu not showing the correct labels
- Fixed the bridge in tomb dungeon not showing correctly too far message