I have a surprise patch for you all. No new content, but some significant balancing changes, and a significant performance boost :)
As we have been getting the 1.0 version ready, we have noticed the early-game balancing being a bit off. It was a little too grindy and difficult at the start, so I have introduced some of the balancing changes we are implementing for 1.0. These changes keep the core experience and mid-late game the same, but you'll find it a bit quicker and easier to get started in a new game.
The performance changes are pretty big. We've always had some fps dips around the towns and bigger islands. We were able to double fps for most players around the towns and large islands with this update, and overall boost fps by around 30% over the entire overworld. The performance savings will differ for everyone, but overall, your fps will now be consistently higher!
P.s. We will have some more info about 1.0 and multiplayer to share in the coming weeks, so stay tuned!
~ Julian
~ Balancing Changes
- Increased default hotbar slots to 6, removed some of the hotbar skills from the skilltree
- Halved resource cost for all basic building pieces
- Reduced resource cost for bed, workbench, and campfire
- Lowered blue berry sell price and doubled the blue berries dropped from bushes
- Slightly lowered damage for void and voidling attacks
- Lowered crafting cost of iron weapons from 3 iron to 1
- Lowered crafting cost of anvil stone and iron
- Made hunger drain 30% slower
- Made full belly healing a 30% quicker
- Made all stones destroy in 1 less hit
! Optimisations
- Reworked chunk loading system. Overall improved fps by ~30% on most islands, and now over 50% fps boost around towns
! Bug Fixes
- Fixed multiple load screen errors
- Fixed resource notifications sometimes being slightly incorrect
- Fixed the frozen status effect from the winter islands sometimes not going away after leaving the area
- Fixed controller navigation breaking in the menu when a user has no save files in list
- Fixed some errors leading to game crashes