Bunch of various bug fixes and balancing changes today. We're working very hard to squash any bugs we find and balance the new update so everything is smooth.
Right now we are running on very little sleep trying to keep up with everything, we are just a tiny team of 3 devs at the moment so some bugs might take a day or two to fix. If you run into any issues, please submit a report and we will look into it asap!
~ Julian
! Balancing & Changes:
- Added new elemental damage blocking enchantment
- Raised production speed multiplier for outposts during harvest moons
- Lowered lightning fish AOE attack damage, 30 > 25
- Lowered frostbite damage from 12 per tick to 10
- Added the Claymore to the collections page
- Raised the purchase price of the katana and kabuto armor
- Raised Fugu fish catch change to 25% from 20, and lowered sardines from 50 to 45%
- Updated the descriptions for life steal and electrify enchantments.
- Lowered the max growth size for the void eater boss.
! Bug Fixes:
- Fixed rare issue with life steal not working when two enchantments are applied
- Fixed issue with the proficiency enchantment
- Fixed dozer enemies spawning in glitched if you died and reloaded while they were still in their drill attack
- Fixed issue causing tuna and squid pools to sometimes not be detected by fishing rod
- Fixed alchemy table's potion brewing effects being on by default
- Fixed rare issue with enemy hitboxes sometimes getting stuck in the off or on state