NEW CONTENT
Turn the final page of Issue #2: Dark Arrival as Venture 3 arrives on September 12. Discover the final vestiges of X-Isle’s mysteries in a new Questline and piece together the threads that form its past and weave its future.
Ventures are content updates within Issues that drive the story of HAWKED forward with new Quests, loot, and more.
3 NEW ARTIFACTS & FOURTH SLOT
Add an extra dose of carnage to your Loadout with a fourth Artifact slot and combine abilities for even more unpredictable and powerful combinations. Additionally, this new slot will enrich the gameplay of your favorite Class Cards, supporting their strengths or patching up their weaknesses.
Don’t let VEKTR get their hands on them! These three new Artifacts and their abilities are yours to extract, upgrade, and add to your Loadout.
Hermit's Crown: This Artifact was designed for those on a spiritual journey. Out in the wilds of X-Isle, the headpiece could offer a direct connection to the mystical nature of the island itself. Nowadays, Bjorn wears it to make abundantly clear that he wishes to be left alone.
Find strength and speed in solitude.
- Common Quality: When there are no enemies within a 22 m radius, the time to complete the following actions is reduced by 19/21/23/25%: weapon aiming, weapon reload/cooldown, stamina restoration, shield recharge, Gear cooldown. Enemies who are knocked down will not count if within your radius.[/*]
- Legendary Quality: Radius is reduced to 18m.[/*]
- Location: Story Quest reward.[/*]
Ritual Torch: According to GRAIL scientists, the lizard adorning this torch is alive. However, no matter how many tasty treats it was offered, the critter refuses to leave the torch. Its sole goal is to tend the fire that burns within the torch's mysterious gem.
May your flames never fade.
- [b]Common Quality: [/b]Any explosion damage you inflict on enemies also burns them for 2.5/2.8/3.1/3.5 seconds.[/*]
- Legendary Quality: If you're on fire, apply burn to your enemies with every type of direct damage you inflict.[/*]
- Location: Found across X-Isle.[/*]
Restoration Jug: This beautiful jug was long ago used to collect the healing waters across X-Isle's shores and riverbanks. Note how the Wonderium ornament has mended the many cracks along its exterior. A priceless piece. Which is why, we must stress once more, STOP USING THIS FOR CHUGGING CONTESTS.
Stay hydrated, stay in the fight.
- [b]Common Quality: [/b]Instead of Heal-o-Cola, drink from this Artifact to restore 50% of your maximum health. Restoration Jug has a 30/27/25/23 seconds cooldown. Any Heal-O-Cola you carry can be consumed during Artifact cooldown.[/*]
- Legendary Quality: Artifact's healing effect is increased to 65% of your maximum health.[/*]
- Location: Found across X-Isle.[/*]
COLLECT 5 NEW CLASS CARDS
Channel the abilities of superstar Renegades through Class Cards to experiment with new builds and playstyles in HAWKED!
Astra Throwback, The Time Trapper
Travel your past, give enemies no future.
- Effect: After teleporting with the Snap-Track Gear, leave behind an active, non-upgraded version of the Devoider's gravity anomaly.[/*]
- Loadout Requirements: Devoider, Snap-Track, Hermit's Crown, Hellioscope, Fallback Frog.[/*]
Snort-Scorch, The Wild Flame
FEEL THE BURN!
- Effect: 35% of expected burning damage is dealt instantly.[/*]
- [b]Loadout Requirements: Infernat Lantern, Bang-O-Matic, Ritual Torch, Combusti-Core, Shellblazer.[/b][/*]
Big Chugz, The Iron Gut
Gorge and forge ahead.
- [b]Effect: [/b]Receive 75% of missing Health as a temporary Shield boost while consuming any food or drink.[/*]
- Loadout Requirements: Gelatinum, Loaded D20, Restoration Jug, Collar of Scorn, Blooded Blade.[/*]
Wrath Raven, The Savage Scav
Hunt your prey, pick them clean. Here's to you, Raven0V (Winner of the June 2024 Class Card contest)
- [b]Effect: [/b]Performing a finisher on an enemy drops 10 more Scorn Trophies and pings the closest rival Renegade.[/*]
- Loadout Requirements: Huntclaw, Echo-Pulser, Collar of Scorn, Collector Coil, Warden's Glass.[/*]
Saito - The Shadow Slasher
I am the storm that is approaching.
- Effect: Sprinting does not interrupt invisibility if you carry no firearms or armaments. Invisibility wears off 50% quicker while sprinting.[/*]
- [b]Loadout Requirements: [/b]Veteran's Blade, Fringe Fader, Maelstrom, Dual-Edgend, Death Grip.[/*]
MATCHMAKING CHANGES
- Combined queues! Squad and Solo match queues are now combined, increasing match frequency and reducing wait times. Solo players will receive a buff that increases their Health, Shield damage, and PvE damage while also reducing their Shield cooldown. Meanwhile, halved buffs are granted to two-player Squads.[/*]
- Queue up for the next match after a hunt directly from the results screen.[/*]
EXPLORE NEW & CHANGED POINTS OF INTEREST
- Meet Diego, a Renegade looking for treasure but only ever really finding trouble. A rather friendly chap, find him on X-Isle and he might share his haul![/*]
- Try your wits against the Circuit Sync, a new Encounter where only the correct pattern of wires will connect the energy dispenser to the receiver and unlock what’s within.[/*]
- Agent Kappa’s got a new radio to send messages during battles. He’s also going out more, in fact, he’s barely home and you’re sure to encounter him at least once per match.[/*]
PVE CHANGES
- Renegades will now encounter Caravans at least once per match.[/*]
- All VEKTR Depots are now guarded by alarm towers. Are you sure you took them out?[/*]
- Disciples have upped their protein intake. Their Health has increased, and they deal more damage.[/*]
- Maybe there’s a deal on gym memberships? VEKTR troops have buffed up and grown stronger too, they now deal more damage and have increased Health.[/*]
- You can now set an EPSILON on fire while it's sitting on other mobs.[/*]
- Updated creature combat behavior to be fairer when attacking in large groups.[/*]
COMBAT CHANGES
- Disguised or invisible players can now be spotted by PvE enemies if they get too close. The closer to an enemy, the faster they’ll be spotted.[/*]
- The total bonus to the reloading/cooling/switch/aim speed of weapons from different sources is now capped at 35%.[/*]
- Handling Buffs now grant the maximum speed bonus when reloading, cooling, switching, and aiming weapons.[/*]
- Poison now deals damage directly to Health.[/*]
- The Shock Rocker Gear and the trap electrical damage no longer stun PvE enemies constantly - only periodically.[/*]
- "Highlight" negative effect has been renamed "Scanning" in descriptions and grants a small chance to deal Critical Damage to any enemy body part, not only weak spots (10% to enemy Renegades, 20% to PvE enemies).[/*]
MOVEMENT CHANGES
- Base movement speed in the knock-down state is increased by 25%.[/*]
- Removed automatically rising from a crouched position when entering ADS state.[/*]
- The window when Renegades can't slide jump after starting a slide has been reduced.[/*]
- You can now dodge creature attacks with a roll or a quick sashay away.[/*]
BALANCE IMPROVEMENTS & ADJUSTMENTS
ARTIFACTS
- [b]Omni Repeater[/b][/*]
- Legendary effect now properly reloads/cools the weapon if you kill an enemy with the last shot (previously a character could start a manual reload).[/*]
- The legendary effect no longer triggers on a kill if the last shot from the weapon requires more ammo/heat than the Artifact can reload/cool down.[/*]
- [b]Specter's Gaze: [/b]Damage reduction decreased from 25/28/31/34% to 24/26/28/30%.[/*]
- Purewater Elixir: Cooldown no longer applies after taking damage.[/*]
- Vessel Flute: Cooldown no longer applies after taking damage.[/*]
- Boonie: Cooldown no longer applies after taking damage.[/*]
CLASS CARDS
Rowan Rocksteady, The Non-Stop Shredder
- o longer allows you to play the Shock Rocker infinitely but increases its duration from 3.5 to 5 seconds. Give that riff a rest.[/*]
Kaia Shorebreak, The Hydro Maestro
- Max Health bonus decreased from 25 to 20.[/*]
- Now keeps max Health after leaving water for 20 seconds.[/*]
Seoul Striker, The Mad Dash Dynamo
- uration of active Buffs will now increase by 1 second(s) with every 75 damage you deal.[/*]
GEAR
Cohort's Kite
- Now also affects Shield restoration.[/*]
- Restoration delay no longer applies after taking damage.[/*]
Recon Raptor
- Now has 2 ability charges by default (previously only applied to Legendary).[/*]
- New Legendary upgrade: Recon Raptor scans enemies that attack it for 2 seconds.[/*]
Veteran's Blade: Veteran's Blade gets only 50% of your melee damage bonuses.
GLYPHS
- [b]Snake Glyph: Renamed to Serpent Glyph, increasing max Stamina by 30.[/b][/*]
- Hush Glyph: Renamed to Assassin Glyph, granting lucky finders a 15% buff to their direct damage when dealt to enemies below 50% Health.[/*]
- [b]Flower Glyph: Cooldown no longer applies after taking damage.[/b][/*]
- Potion Glyph: Cooldown no longer applies after taking damage.[/*]
MINOR CHANGES
- Added visual effect for Legendary class cards.[/*]
- Summary screen visual improvements.[/*]
- Improved visual when interacting with Class Cards.[/*]
- Default control considers keyboards with AZERTY layout.[/*]
- Added animations for the updated hit system of Beta and Omicron.[/*]
- Consistent card checkout with improved animation.[/*]
- Temporarily removed the setting for UltraWide screens from the settings menu.[/*]
- Added slot on the left side of the backpack to display secondary weapons in the inventory.[/*]
- Added description of reasons why it is impossible to join a group when accepting an invitation.[/*]
- Added animations on opening and closing of Splashscreens.[/*]
- Added animations of bottom panel and bindings in Loadout menu.[/*]
- Added animations of opening and closing news.[/*]
- Added and connected animations of match search widget.[/*]
- Updated headers when receiving a new Class Card or Class Card upgrade.[/*]
- Added notifications about availability for friend group invitations.[/*]
- Added animations for opening and closing the treasure and Artifact sale screen in GRAIL.[/*]
- Updated pop-up animations.[/*]
- Traverser now displayed as a frequently used weapon in the player profile.[/*]
- Updated Renegade Pass purchase greeting window.[/*]
- When Prestige is reset, seasonal and quest Artifacts remain claimable.[/*]
- Improved visual display of Shop items.[/*]
- Direct transitions to the store from different screens in the absence of Hawks.[/*]
BUG FIXES
- Fixed an issue with ping affecting availability of jumps.[/*]
- Consecutive jump height/distance diminishes have been severely nerfed.[/*]
- Added names in Loadout for the Gatorfolk, ShadowSlayer, Quarterback, Azrael, and Arachne Avatars.[/*]
- Agent Kappa no longer attacks Bodhi Illusions.[/*]
- Fixed getting stuck while running with invisibility.[/*]
- Fixed pick-up recommendation for Armaments.[/*]
- Shooting no longer cancels sprinting.[/*]
- Fixed visual effects occasionally not playing in Quarters.[/*]
- Fixed visual effects occasionally getting stuck when played in Quarters.[/*]
- Fixed a bug where the Outpost would not work correctly in Solo Mode.[/*]
- Fixed a bug where Quests requiring a player to extract Currency would not complete.[/*]
- Fixed an issue where the Haste Shroom visual effect would not appear correctly.[/*]
- Fixed an issue where the Region Selector window would not allow selecting a region.[/*]
- Fixed an issue with inappropriate enemy character animations during some states.[/*]
- Fixed an issue where NPCs would skip some climbing animations when triggered from falling.[/*]
- Fixed creatures sometimes being invisible.[/*]
- Fixed creatures sometimes taking too long to react to players and enter combat.[/*]
- Fixed Familiar sometimes failing to move forward.[/*]
- Fixed issue with NPCs remaining in a wall-hanging state after minor falls.[/*]
- Fixed the problem of identical spawns repeating from match to match.[/*]
- Hawaii Chillout Chestpiece now correctly corresponds to chest size.[/*]
- Reload progress bar is no longer hidden while dodge rolling.[/*]
- Notifications no longer overlap with other interfaces.[/*]
- Resolved a rare crash occurring during loadout modification.[/*]
- Fixed a bug where Squad Mode Encounters could appear in Solo Mode.[/*]
- Fixed an issue where Rev Kit might not be spent if other recovery effects were applied to you in parallel with its use.[/*]
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All details in this article are accurate as of the time of publication. Follow HAWKED on Discord and via social channels for up-to-date information. If you need troubleshooting for common technical problems or account-related queries, or if you can’t find a solution to your issue, please visit our Support page.