[b]NEW CONTENT[/b]
[b]PLATFORM SUPPORT[/b]
HAWKED has left Early Access and is now available in its full free-to-play release version. HAWKED is now available on Windows PC via Steam and MY.GAMES Launcher, PlayStation 5, PlayStation 4, Xbox Series X|S.[b]REVAMPED USER INTERFACE[/b]
Experience the new look User Interface aboard the Riftwake and throughout your adventures on X-Isle. UI changes can be seen in the following menus and interfaces:- [b][b]Information:[/b][/b]Navigation Menu, Loading Screens, Notifications
- [b]Community:[/b] Friends, News
- [b][b]Personalization:[/b] Loadout, Customisation, Profile[/b]
- [b]Progression: [/b]Quests, Dialogs and Radio
- [b]X-Isle:[/b] Session Inventory, Deathcam, Spectator Mode, End-of-Match Screen
- [b]Shop: [/b]Renegade Pass, GRAIL+, Shop
[b]NEW GEAR[/b]
One new Exo Gear and one new Ward Gear can be purchased from GE-0 once your Renegade has reached the appropriate Loyalty Level:- [b][b][Exo Gear] Hunt Claw[/b][/b][list]
- [b]Base Mechanic: [/b]Aim and let Hunt Claw pull yourself to an ally or foe within 14/16/18 meters. Hold to instead pull the target towards yourself. If the target cannot be pulled, it will be stunned briefly. Cooldown: 15 seconds.
- [b]Rare Upgrade: [/b]Rare Upgrade: If your target is a downed ally, you will revive them 50% faster for the next 5 seconds.
- [b]Legendary Upgrade: [/b]If you pull yourself towards a target,Hunt Claw’s cooldown is reduced by 50%.[list]
- [b]GRAIL Loyalty Requirement: [/b]6
- [b]Cost:[/b] 10,000 Hawks
- [b]Base Mechanic: [/b]Take a selfie to mark an anchor point. After 12/14/16 seconds, you will be teleported back to this anchor point. Use the Snap-Track again to return to the anchor point at will. Taking damage blocks the ability to return for 0.5 seconds. Cooldown: 15 seconds.
- [b]Rare Upgrade: [/b]When teleported back to an anchor point, you can restore 30% of any shield, health, and stamina lost since the anchor point was set.
- [b]Legendary Upgrade: [/b]After teleporting back to an anchor point, restoration power is increased to 60%.[list]
- [b]GRAIL Loyalty Requirement: [/b]9
- [b]Cost:[/b] 10,000 Hawks
[b]NEW ARTIFACTS[/b]
Three new Artifacts can be looted around X-Isle:- [b][b][Artifact] Sacred Beat[/b][/b][list]
- This Artifact can only be looted from inside the Treasury.
- [b]Base Mechanic:[/b] Applies a random Buff duration up to 5/6/7/8 seconds when any Gear or Artifact cooldown starts. Buff duration cannot be longer than the trigger cooldown.
- [b]Legendary Upgrade: [/b]When Sacred Beat applies a new Buff, the duration of active Buffs it has already applied are extended by 4 seconds.
- This Artifact can only be looted from inside the Treasury.
- [b]Base Mechanic:[/b] Reduces the maximum health of all enemies within 5/5.7/6.3/7 meters by 20.
- [b]Legendary Upgrade:[/b] Further decreases the maximum health of all enemies by 30.
- This Artifact can only be obtained as a Story Quest reward.
- [b]Base Mechanic:[/b] Gradually restores 25/28/31/34% of your maximum shield after losing its full capacity. The faster the shield is drained, the faster it will be restored.
- [b]Legendary Upgrade: [/b]Heartseal Charm restores your shield 30% faster.
[b]NEW GLYPHS[/b]
Eight new Glyphs can be found around X-Isle:- [b]Gatherer Glyph:[/b] Obtain grenades, Heal-o-Colas, and ammo over time.
- [b]Drum Glyph: [/b]Hit blue Drums scattered across X-Isle to boost your health beyond its maximum limit.
- [b]Eye Glyph: [/b]Highlight chests, stashes, and Wonderium veins within various radiuses around you.
- [b]Fish Glyph:[/b] Your surfing, swimming, and sprinting speeds are increased. Sprinting in water is always at maximum speed.
- [b]Fruit Glyph:[/b] Gain the effect of the Strange Fruit, which generates consumable items over time.
- [b]Shelter Glyph:[/b] Gain a Quickcharge Buff (or restore health if you are downed) on Extraction Points and Revival Shrines. Quickcharge Buff restores your shield over time.
- [b]Hush Glyph:[/b] Enemy Traversers do not warn their wielder of your approach. The aggro radius of Disciples is reduced.
- [b]Hourglass Glyph:[/b] Active time for Gear is increased, and cooldown and recharge times are reduced.
[b]NEW ENCOUNTERS[/b]
Two new Encounters can be challenged around X-Isle. Complete these Encounters to earn Glyphs:- [b]Mysterious Wells:[/b] Shoot the crystals on the pillar to reveal a rune. Then, shoot the corresponding rune on the other pillar. It's a matching game, Renegade.
- [b]Intertwined Door: [/b]Shooting the blue crystal above the temple door will cause two patterns to appear on the door. Shoot only the crystals present in both patterns to unlock the Glyph within.
[b]NEW BOOSTERS[/b]
Three new Boosters can be purchased from GE-0:- [b][Utility] Unburdened:[/b] Carrying Trinkets and Artifacts no longer affects sprint duration.[list]
- [b]Cost:[/b] 4,000 Hawks
- [b]GRAIL Loyalty Requirement: [/b]4
- [b]Cost:[/b] 4,000 Hawks
- [b]GRAIL Loyalty Requirement: [/b]6
- [b]Cost:[/b] 10,000 Hawks
- [b]GRAIL Loyalty Requirement: [/b]10
[b]IMPROVEMENTS & ADJUSTMENTS[/b]
[b]PLAYER LEVEL & PRESTIGE CHANGES[/b]
We have adjusted the levelling and Prestige functions for a more comfortable and clear levelling experience.- The maximum attainable Player Level is now 100.
- Experience requirements per level have been adjusted.
- Level rewards have been adjusted.
[b]ARTIFACT BALANCING & CHANGES[/b]
- [b][b][Artifact] Solacenser[/b][/b][list]
- This Artifact can now be found in Caravans and will remain lootable from the Treasury.
- This Artifact can now be found in Caravans and will remain lootable from the Treasury.
- Stormsong Conch now grants 3 random buffs instead of all 4.
- Mask durability has increased from 50/55/60/65 to 50/60/70/80.
- The required number of trophies to get the maximum bonus has decreased from 50 to 40.
- Restoration has increased from 1.1/1.2/1.3/1.4 to 1.3/1.4/1.5/1.6 health per second.
- Bonus melee damage from all sources converts into healing.
- Disguise delay changed from 2/1.8/1.6/1.4 seconds to 1.5 seconds.
- Disguise is no longer interrupted after taking damage.
- Performing offensive actions while disguised triggers the Artifact's cooldown for 8/7/6/5 seconds.
- Artifact upgrades now change cooldown duration, not disguise activation time.
- Sliding and being knocked down can trigger disguise by default (previously only available with the Legendary Upgrade).
- [b][NEW] Legendary Upgrade: [/b]If your offensive actions interrupt disguise or invisibility effects, Ambusher applies an Accuracy Buff for 2 seconds. (Accuracy Buff reduces weapon recoil.)
[b]BOOSTER BALANCING & CHANGES[/b]
We have made adjustments to the following boosters:- [b][b][Hunt] Traverser’s Toil[/b][/b][list]
- Required GRAIL Loyalty decreased from 8 to 7.
- Damage bonus increased from 25% to 30%.
- Fixed a bug where ranged Traverser attacks could gain a double bonus from this Booster.
- Rarity adjusted from Uncommon to Rare.
- Cost increased from 4,000 to 7,000 HAWKS.
- Required GRAIL Loyalty decreased from 9 to 8.
- Required GRAIL Loyalty decreased from 9 to 8.
- Required GRAIL Loyalty decreased from 10 to 9.
- Required GRAIL Loyalty decreased from 10 to 9.
[b]WEAPONS BALANCING & CHANGES[/b]
- A light that indicates the Hotstepper armament’s readiness for explosion has been added.
[b]GENERAL IMPROVEMENTS[/b]
- Jellyfish added to X-Isle, which grant a shield buff when Renegades swim near them.
- Vessels have been added to X-Isle, which provide an invisibility buff if they break when a Renegade is near.
- New players get an extra 20 Maximum Effort Boosters from the [Quest] Getting Boosted for an easier start to the Renegade life.
- Adjusted the prices in the CRED Shop on X-Isle.
- Added the ability to open the Renegade Pass from the end-of-match interface.
- Added the ability to re-roll quests via the Quest interface.
- Added a red notification alert about existing friend invites to the navigation bar in the Social interface.
- Player profiles now record the use of Gear and Artifacts based on their quality.
- Added the ability to change Male Renegades’ chest and shoulder portions separately. This is an addition to the overall body slider.
- Icons for entrances and exit points of named zones have been added to the map.
- Added a new function for the Traverser’s Radar and the map. The player is now shown in the directions to the nearest important gameplay activity.
- Improved the end-of-match screen, showing additional information about loot obtained from X-Isle.
- Improved the reconnection experience when disconnecting from the game due to an error.
- Improved the transition from a jump activated while sliding to a landing animation.
- Added headers to Loadout item slots.
- Updated icons for Gear customizations.
- Changed the design of the Loadout area of your Quarters.
- The Renegade Pass tab within the Shop now disappears once the Renegade Pass for the current active Issue has been purchased.
- Renegades will now step over particular objects and obstacles while shooting.
- Optimized the Trinket and Artifact sale interface to make it easier to use.
- Changed the default external dead zone value for gamepad analogue sticks from 6% to 10%.
- Optimized draw distance of objects on the tutorial map.
- Improved behavior of shoulder pieces on certain Outfits when the Renegade stands in specific positions.
- Improved game performance while aboard the Riftwake.
- Improved loading times of user interface widgets.
- Improved Renegade appearance customization interface by adding exclamation marks. This is to help Renegades find a new item if they switch to a different Avatar type, or when receiving a new Weapon Pattern in the weapons tab of the Loadout.
- Improved and optimized environmental assets' performance, collisions, and visuals in the Riftwake and on X-Isle.
- Water Glyph renamed to Wave Glyph.
- Improved the visuals when a Renegade sits down in the Gatorfolk suit.
[b]BUGFIXES[/b]
[b]COMBAT & TRAVERSAL[/b]
- Fixed a bug that caused no video preview to display for the [Gear] Veteran’s Blade.
- Fixed a bug that caused a Renegade’s Poison Grenade to stop dealing damage if another player threw a similar grenade at the target.
- Fixed a bug where Finishers would reload armaments.
- Fixed a bug where the distance of auto zipline activations was too far.
- Fixed enemy Renegades rotating incorrectly during parkour.
- Fixed a bug where Renegades sometimes got stuck in parkour if their FPS spiked during movement.
- Fixed a bug with missing animations when landing from a jump and falling on other players.
- Fixed a bug where Renegades could spawn within terrain and environments.
[b]GENERAL[/b]
- Fixed a bug where a player or friend would not return to focus in the list after performing actions in the context menu.
- Fixed the display of remaining time in the Renegade Pass interface.
- Fixed a bug where a tracked Quest would disappear from the HUD while completing an untracked Quest.
- Fixed a bug with focus and highlighting of Quests in the Quest interface.
- Fixed a bug that duplicated a selection of items in lists in certain instances.
- Fixed a bug with Gamepad controls where Exo Gear would be triggered instead of Ward Gear.
- Fixed the focus and selection of news on the Mailbox page.
- Fixed a bug where fewer hits than usual were required when completing the Pattern Door Encounter.
- Fixed a bug in the Tutorial where the Pressure Plate Encounter would not close the door.
- Fixed a bug where some Encounters that required hitting objects in a specific order would not complete if the pattern was set correctly.
- Fixed a bug where allies’ readiness icons would disappear before the start of a match.
- Fixed a bug that suggested the player saved their video settings, even if they were not changed.
- Fixed a bug when connecting to another Squad’s voice channel.
- Fixed a bug that caused a Renegade’s arm to be missing while activating the [Exo Gear] Infernat Lantern.
- Fixed a bug where you couldn’t reassign opening the map to another button.
- Fixed the display of crystal count in the Intertwined Door Encounter.
- Fixed a bug where the indicator arrow in the Social menu would stick after canceling a join request to a group.
