IMPROVEMENTS & ADJUSTMENTS
GENERAL IMPROVEMENTS
- Smoothed out the character movement animation when characters step up/over small objects.[/*]
- Improved collision of environment objects.[/*]
- Improved the behavior of the camera when switching to and from aiming-down-sights (ADS).[/*]
- Improved the behavior of bots.[/*]
- Added a sound queue when a quest completion notification appears. The sound only appears for the player who completed the quest.[/*]
GEAR BALANCING & CHANGES
[Ward Gear] Shocker Rocker
- Max lightning damage reduced from 20 to 18.[/*]
- Added a movement speed reduction while playing the guitar (reverted adjustment from Version 1.2.2).[/*]
[Ward Gear] Boombox
- [b]Base Mechanics:[/b][list]
- Duration reduced from 8/9.5/11 to 7/8/9 seconds. [/*]
- [b]Rare Upgrade:[/b][list]
- Duration bonus increased from 4 to 5 seconds.[/*]
[Ward Gear] Echo-Pulser
- ooldown decreased from 30 to 25 seconds.[/*]
[Exo Gear] Infernal Lantern
- ooldown decreased from 25 to 20 seconds.[/*]
[Exo Gear] Cohort’s Kite
- ooldown of the Healing Effect when taking damage is decreased from 3 to 2 seconds. Link radius increased from 12/15.6 m to 20/26 m.[/*]
[Artifact] Purewater
- ooldown of Healing Effect from [Purewater] after taking damage decreased from 3 to 2 seconds.[/*]
[Artifact] Collector Coil
- hield bonus per charge reduced from 9/11/13/15 to 7/8/9/10 points.[/*]
BOOSTER BALANCING & CHANGES
[Hunt] Gunslinger
- ip fire accuracy bonus reduced from 30% to 25%.[/*]
[Hunt] Nimble Trigger
- o longer reduces time for chambering bolt/pump-action weapons.[/*]
GLYPH BALANCING & CHANGES
[Glyph] Potion
- ooldown of Healing Effect after taking damage decreased from 3 to 2 sec.[/*]
BUFF BALANCING & CHANGES
[Buff] Accuracy
- o longer reduces hipfire spread. Recoil reduction (both hipfire and aiming-down-sights/ADS) reduced from 30% to 25%.[/*]
[Buff] Handling
- eload/cooling/switch weapons/aim-down-sight time reduction decreased from 30% to 25%. No longer reduces the time for chambering bolt/pump-action weapons.[/*]
BUGFIXES
RIFTWAKE
- Fixed a bug where duplicated notifications would appear when joining a squad.[/*]
- Fixed a bug where Nellie’s knife would freeze after ending a dialog with her.[/*]
- Fixed a bug where the tutorial Quest to play a match would not complete at the end of a match.[/*]
- Fixed the quest trigger for the Quest “Investigate the Contracts Board,” ensuring it is only counted when the Contracts Rating is active. Nellie’s dialogue for Contract onboarding occurs only during the “Investigate the Contracts Board” quest stage.[/*]
X-ISLE
- Fixed a bug where a Caravan’s Ripclaws would spawn without portals.[/*]
- Fixed a bug where Caravans would stop celebrating the festivities by no longer wearing their Holiday attire.[/*]
- Fixed a bug where an extra player would appear on the screen when traveling to X-Isle in solo mode.[/*]
SETTINGS
- Fixed a bug where Aim Assist would move the aim to the side when you switched to aim-down-sight when you were already aiming at the enemy.[/*]
HAWKED is now available in Early Access. That means that development is ongoing and relies on your feedback to help improve and polish the overall game experience before the full launch in 2024. As such, you may encounter gameplay and technical issues while playing.
We are closely monitoring gameplay sessions and your feedback, and HAWKED will undergo regular maintenance to deploy patches and hotfixes to resolve any issues. Please keep an eye on Discord and future patch notes for more updates.
If you need troubleshooting for common technical problems or account-related queries, or if you can’t find a solution to your issue, please visit our Support page.
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All details in this article are accurate as of the time of publication. Follow HAWKED on Discord and via social channels for up-to-date information.