Exo Gear & Ward Gear: Tactical & Support
Coming in two types, Exo Gear allows you to activate a directional tactical ability, while Ward Gear provides a non-directional support ability. Renegades can equip one of each type of Gear in their Loadout.
Since you can’t take all your Gear on hunts, each has a Trait Tag showing which ones would best compliment your go-to playstyle!
- Utility – Perfect for improved maneuverability and discoverability across X-Isle. Some also unlock disguises and status effects for combat trickery.[/*]
- Hunt – Often grants abilities that allow you to track and take out enemies more efficiently and can net you extra benefits from eliminations.[/*]
- Survival – Improve your and your squad's defenses and gain extra supplies to restore your health and shield.[/*]
How to Get and Upgrade Gear
You’ll find some Gear already in your inventory after completing the Tutorial, with the rest available for purchase with Hawks from GE-0 on the Riftwake’s upper deck. Some Gear, such as the Veteran’s Blade, can be unlocked by progressing your Renegade Pass (Gear featured on the Renegade Pass will be available from GE-0 at a later date).
You can upgrade your Gear from Common to Rare to Legendary quality with Wonderium and Hawks, making their abilities more effective or adding benefits depending on gameplay conditions.
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Doomerang (Exo Gear)
- Common - Throw a Doomerang that bounces, dealing damage per bounce before it returns.[/*]
- Rare - Cooldown is reduced if you catch your Doomerang.[/*]
- Legendary - Damage dealt increases with each bounce.[/*]
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Infernat Lantern(Exo Gear)
- Common - Release a hive of Infernats to find and burn enemies.[/*]
- Rare - Release even more Infernats.[/*]
- Legendary - Increases flight speed of Infernats.[/*]
Recon Raptor (Exo Gear)
- Common - Release the Recon Raptor to patrol a selected point, highlighting enemies, traps, chests, and stashes within an area.[/*]
- Rare - Increase the health of your Recon Raptor and keep enemies highlighted after leaving its radius.[/*]
- Legendary – Adds an additional charge and bird that can be summoned simultaneously.[/*]
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Gelatinum (Exo Gear)
- Common - Create a gelatin wall that blocks projectiles and slows enemies.[/*]
- Rare - Some Gelatinum segments produce healing fruits when spawned.[/*]
- Legendary - Gelatinum segments become larger, and more segments appear.[/*]
Kick-Back Coin (Exo Gear)
- Common - Toss a coin that hovers, allowing your and your allies' bullets to ricochet off it towards its nearest enemy target. Time your shots for more accurate ricochet.[/*]
- Rare - Increases coin’s toss and ricochet range.[/*]
- Legendary - The first and every third ricocheted bullet splits, attacking two different enemies.[/*]
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Cohort’s Kite (Exo Gear)
- Common - Launch a pair of kites to create a proximity-based link with a selected ally. Whoever has the lowest health and shield value restores them to match the ally with the higher values. Restoration is temporarily blocked after taking damage. If no squad-mate is selected when creating the link, a dummy with your identical health/shield values is created.[/*]
- Rare - Increases radius of the link.[/*]
- Legendary - Gradually revives your linked ally if they are downed within the Gear's radius.[/*]
Veteran’s Blade (Exo Gear)
- Common – Dash forward and slice all enemies in your path.[/*]
- Rare - Eliminating or knocking down any enemy using the Veteran's Blade resets its cooldown.[/*]
- Legendary - Add an extra blade swing at the end of a dash.[/*]
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Flare Gun (Ward Gear)
- Common - Sends a signal flare to summon a supply crate containing a random selection of grenades, ammo, and consumables.[/*]
- Rare - Supply Crates contain more supplies.[/*]
- Legendary - The first supply drop you summon always contains a shield Mod.[/*]
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Hit Flask (Ward Gear)
- Common - Drink from the Hit Flask to restore Health and Stamina per consumption and charge.[/*]
- Rare - Hit Flask has additional charges.[/*]
- Legendary – Consume the Hit Flask faster.[/*]
Familiar’s Boon (Ward Gear)
- Common - Summons a Familiar drone that grants you and your allies an Overcharge buff within its radius.[/*]
- Rare - Increases drone Health and radius.[/*]
- Legendary – When your shields are at full capacity, this Gear will further boost your shields while you’re in its radius.[/*]
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Boombox (Ward Gear)
- Common – Grants temporary Haste and Handling Buffs.[/*]
- Rare - Increases ability duration until you deal any damage.[/*]
- Legendary – Eliminating or knocking down an enemy extends the ability's duration.[/*]
Shock Rocker (Ward Gear)
- Common - Deal damage to all enemies within range for a few seconds. Damage decreases the further away enemies are from you.[/*]
- Rare - Reduces the damage dropoff within the radius.[/*]
- Legendary – Damage dealt by Shock Rocker to enemy shields is converted to your shield.[/*]
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Fringe Fader (Ward Gear)
- Common - Become invisible. Invisibility is briefly interrupted by combat actions, sprinting, and rolling.[/*]
- Rare - Decreases cooldown timer.[/*]
- Legendary – Increases ability duration until invisibility is interrupted. [/*]
Echo-Pulsar (Ward Gear)
- Common - Emit a scanning wave highlighting enemies, traps, chests, and stashes.[/*]
- Rare - Increases scanning wave area.[/*]
- Legendary – Every enemy or loot source highlighted by Echo-Pulser decreases its cooldown. [/*]
IMPORTANT: All details are accurate at the time of publication but are subject to change and expand as we discover more about X-Isle’s mysteries. Play HAWKED to discover all this and more for yourself!