Reveal Trailer
[previewyoutube=K1vQw7n6dzM;full][/previewyoutube]
Seas of Dragonfall Part II Patch Notes
New Map - Coral Reef Town
Coral Reef Town - Available to play within The High Seas.
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/4639623/a9f34b304707891b5f6fc6566304960519a2652f.png)
New Enemy
- Sharken - A deep-sea denizen that becomes enraged at regular intervals, increasing move speed, attack speed, damage and damage reduction for a limited duration.
New Pets
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/4639623/f7ee614108de2ab92ccf03e71387aae0068e9e17.png)
- Blue Shark Cat - Obtainable by achieving level 55 in the Defender Pass. [list]
- Ability: Feeding Frenzy - Increases hero speed by 50% for 7 seconds. During this time attacks deal an additional 115% water hero damage.
- Ability: Poison Whirlpool - Fires a ball of poison that creates a swirling whirlpool on impact. This whirlpool draws in enemies, dealing 600% poison hero damage every second for 10 seconds.
- Ability: Poison Whirlpool - Fires a ball of poison that creates a swirling whirlpool on impact. This whirlpool draws in enemies, dealing 600% poison hero damage every second for 10 seconds.
Seas of Dragonfall Defender Pass
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/4639623/cfeafd4011077e6f972a0bbab049ab415674c522.png)
Costumes
- Aquarion Huntress - Obtained by achieving level 1 in the Premium Defender Pass.
- Abysal Initiate - Obtained by achieving level 45 in the Premium Defender Pass.
- Crabmancer - Obtained by achieving level 60 in the Premium Defender Pass.
- Aquarion Guard Hunter - Obtained by achieving level 75 in the Premium Defender Pass.
Flairs
- Bitey the Piranha (Head Flair) - Obtained by achieving level 77 in the Free Defender Pass.
- Water Splashes (Feet Flair) - Obtained by achieving level 78 in the Premium Defender Pass.
- Fish School Belt (Waist Flair) - Obtained by achieving level 79 in the Premium Defender Pass.
- Fish Bowl backpack (Back Flair) - Obtained by achieving level 80 in the Premium Defender Pass.
Titles
- The Giggling Guppy - Obtained by achieving level 3 in the Premium Defender Pass.
- Coral Commander - Obtained by achieving level 11 in the Premium Defender Pass.
- Kraken's Bane - Obtained by achieving level 69 in the Premium Defender Pass.
Other New Defender Pass Rewards
- Generic Hero Shard.
- Generic Tower Shard.
- Elemental Pet Reroll Token.
Initiate Hero Revamp
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/4639623/eb00df737d1fc5fa1215af50ade13c832574dc77.png)
Abilities
- Breath of the Dragon (Replacing Chi Stomp) - Summon an ethereal dragon that unleashes a brief cone of flames in front of you. This deals magical fire damage and burns enemies, causing damage over time.
- Chi Aura (Replacing Heal) - Channel your chi into an aura around you, healing yourself and nearby allies while crippling and slowing enemies!
- Crippling Chi Wave[list]
- Unlocked movement while casting Crippling Chi Wave.
- Decreased charge time from 1s to 0.25s.
- Projectile now auto-fires on full charge.
- Increased projectile speed by 50%.
- Increased max pierce targets from 5 to 10.
- Reduce the mana cost of Crippling Chi Wave from 50 to 40.
Shards
- Blessing of the Dragon (Chaos X) - +x% critical chance and +x% critical damage for 5 seconds after using Breath of the Dragon.
- Chi Boost (Chaos IX) - Increases hero damage by x% while Chi Aura is active.
- Chi Burn (Chaos VIII) - Enemies inside Chi Aura burn for x% of your ability power as magic damage every second.
- Goat Transmog (Chaos VII) - x% chance for Crippling Chi Wave to transmog enemies into goats for 3 seconds on-hit. Transmogrified enemies take x% more damage.
- Crippling Strikes (Chaos VI) - Attacks have a 25% chance to fire a piercing Chi Wave that deals x% hero damage as magical damage and cripples enemies, increasing damage taken by x%.
- Enduring Flame (Chaos IV) - Increases Breath of the Dragon burn damage by x% and increases burn duration by x seconds.
- Enhanced Flames (Chaos III) - Increases the damage of Breath of the Dragon by x%.
- Protective Chi (Chaos II) - While Chi Aura is active, gain a shield that decreases incoming damage by x%.
- Pole Power - Removed Initiate from list of valid heroes for this shard.
- Smashing Fists - Removed Initiate from list of valid heroes for this shard.
Mods
- Thundering Stomp Chip reworked into Thundering Roar Chip - +x second stun on Breath of the Dragon.
- Stomp Height Chip reworked into Burning Talisman Chip - Enemies within the range of the talisman burn for x% of your ability power and are crippled.
Emporium
- New Bundles Tab - A new tab added to the Emporium where you may find all currently available bundles.
- Nights of Dragonfall Defender Pass Bundle - A bundle containing all costumes from the Season One Defender Pass, available for 2,080 gems.
Black market Vendor
- Removed Gold Adept costume.
- Added Gold Barbarian costume.
Balance
- Increased damage of Oceanic Rift by 15%.
- Increased damage of Water Orbs by 25%.
- Increased damage of Ice Shards by 25%.
- Increased Ice Shards projectile speed by 50%.
- Reduced Water Sprite DU cost from 40 to 30.
- Increased upgrade scalar of Water Sprite from 25% to 50%
- Ballista projectile now pierces terrain.
- Ballista damage scaling changed from -5% per enemy struck to +5% damage per enemy struck.
- Reduced Skeletal Ramster DU cost from 50 to 40.
- Increased upgrade scalar of Skeletal Ramster from 15% to 25%.
- Skeletal Ramster can now hit airborne enemies, although it still will not target them.
Bug Fixes
- Fixed an issue where ability charges would display incorrectly.
- Removed material skins from the Aquarion.
- Fixed an issue where players would be prompted to purchase the incorrect vault when selecting one (Material Vault/Shard Vault) while using a controller.
- Fixed an issue where Gargoyle Statue would not contribute towards weekly and/or daily missions.
- Fixed an issue where node-based defenses displayed an incorrect mana cost in the town and private tavern.
- Fixed an issue regarding ranged enemies ignoring Reflect Beams.
- Addressed an issue regarding Altar Assassins teleporting to spawn locations.
- Fixed 'Werewolf Mercenary' costume name.
- 'Diversity' challenge no longer fails when retrying from a wave.
QoL Adjustments
- Added a timer that kills stuck enemies.
- You may now play any Onslaught floor to increment your own floor number by 1. For example; if your current Onslaught floor is 50 and you complete floor 200 with a friend, your Onslaught floor will increase to 51. Floors past 900 work like the previous iteration so you need to beat your latest floor to progress.
Social Defenders
Want to stay up-to-date on the latest news from Chromatic Games and all things Dungeon Defenders? Follow us on socials!
Discord | Twitter | Facebook | Instagram | TikTok | YouTube | Twitch
For Etheria!