News Liste Dungeon Defenders II

Seas of Dragonfall Part II
Dungeon Defenders II
18.06.24 19:58 Community Announcements

Reveal Trailer



[previewyoutube=K1vQw7n6dzM;full][/previewyoutube]

Seas of Dragonfall Part II Patch Notes



New Map - Coral Reef Town


Coral Reef Town - Available to play within The High Seas.


New Enemy


    Sharken - A deep-sea denizen that becomes enraged at regular intervals, increasing move speed, attack speed, damage and damage reduction for a limited duration.

New Pets



  • Blue Shark Cat - Obtainable by achieving level 55 in the Defender Pass. [list]
  • Ability: Feeding Frenzy - Increases hero speed by 50% for 7 seconds. During this time attacks deal an additional 115% water hero damage.

  • Seahorse - Obtainable as a rare drop on Coral Reef Town.
    • Ability: Poison Whirlpool - Fires a ball of poison that creates a swirling whirlpool on impact. This whirlpool draws in enemies, dealing 600% poison hero damage every second for 10 seconds.

  • Dapper Seahorse - Available for purchase from the Black Market Dealer for 1 billion Gold.

    • Ability: Poison Whirlpool - Fires a ball of poison that creates a swirling whirlpool on impact. This whirlpool draws in enemies, dealing 600% poison hero damage every second for 10 seconds.
    [/list]

    Seas of Dragonfall Defender Pass




    Costumes


    • Aquarion Huntress - Obtained by achieving level 1 in the Premium Defender Pass.
    • Abysal Initiate - Obtained by achieving level 45 in the Premium Defender Pass.
    • Crabmancer - Obtained by achieving level 60 in the Premium Defender Pass.
    • Aquarion Guard Hunter - Obtained by achieving level 75 in the Premium Defender Pass.

    Flairs


    • Bitey the Piranha (Head Flair) - Obtained by achieving level 77 in the Free Defender Pass.
    • Water Splashes (Feet Flair) - Obtained by achieving level 78 in the Premium Defender Pass.
    • Fish School Belt (Waist Flair) - Obtained by achieving level 79 in the Premium Defender Pass.
    • Fish Bowl backpack (Back Flair) - Obtained by achieving level 80 in the Premium Defender Pass.

    Titles


    • The Giggling Guppy - Obtained by achieving level 3 in the Premium Defender Pass.
    • Coral Commander - Obtained by achieving level 11 in the Premium Defender Pass.
    • Kraken's Bane - Obtained by achieving level 69 in the Premium Defender Pass.

    Other New Defender Pass Rewards


    • Generic Hero Shard.
    • Generic Tower Shard.
    • Elemental Pet Reroll Token.

    Initiate Hero Revamp




    Abilities


    • Breath of the Dragon (Replacing Chi Stomp) - Summon an ethereal dragon that unleashes a brief cone of flames in front of you. This deals magical fire damage and burns enemies, causing damage over time.
    • Chi Aura (Replacing Heal) - Channel your chi into an aura around you, healing yourself and nearby allies while crippling and slowing enemies!
    • Crippling Chi Wave[list]
    • Unlocked movement while casting Crippling Chi Wave.
    • Decreased charge time from 1s to 0.25s.
    • Projectile now auto-fires on full charge.
    • Increased projectile speed by 50%.
    • Increased max pierce targets from 5 to 10.
    • Reduce the mana cost of Crippling Chi Wave from 50 to 40.
    [/list]

    Shards


    • Blessing of the Dragon (Chaos X) - +x% critical chance and +x% critical damage for 5 seconds after using Breath of the Dragon.
    • Chi Boost (Chaos IX) - Increases hero damage by x% while Chi Aura is active.
    • Chi Burn (Chaos VIII) - Enemies inside Chi Aura burn for x% of your ability power as magic damage every second.
    • Goat Transmog (Chaos VII) - x% chance for Crippling Chi Wave to transmog enemies into goats for 3 seconds on-hit. Transmogrified enemies take x% more damage.
    • Crippling Strikes (Chaos VI) - Attacks have a 25% chance to fire a piercing Chi Wave that deals x% hero damage as magical damage and cripples enemies, increasing damage taken by x%.
    • Enduring Flame (Chaos IV) - Increases Breath of the Dragon burn damage by x% and increases burn duration by x seconds.
    • Enhanced Flames (Chaos III) - Increases the damage of Breath of the Dragon by x%.
    • Protective Chi (Chaos II) - While Chi Aura is active, gain a shield that decreases incoming damage by x%.
    • Pole Power - Removed Initiate from list of valid heroes for this shard.
    • Smashing Fists - Removed Initiate from list of valid heroes for this shard.

    Mods


    • Thundering Stomp Chip reworked into Thundering Roar Chip - +x second stun on Breath of the Dragon.
    • Stomp Height Chip reworked into Burning Talisman Chip - Enemies within the range of the talisman burn for x% of your ability power and are crippled.

    Emporium


    • New Bundles Tab - A new tab added to the Emporium where you may find all currently available bundles.
    • Nights of Dragonfall Defender Pass Bundle - A bundle containing all costumes from the Season One Defender Pass, available for 2,080 gems.

    Black market Vendor


    • Removed Gold Adept costume.
    • Added Gold Barbarian costume.

    Balance


    • Increased damage of Oceanic Rift by 15%.
    • Increased damage of Water Orbs by 25%.
    • Increased damage of Ice Shards by 25%.
    • Increased Ice Shards projectile speed by 50%.
    • Reduced Water Sprite DU cost from 40 to 30.
    • Increased upgrade scalar of Water Sprite from 25% to 50%
    • Ballista projectile now pierces terrain.
    • Ballista damage scaling changed from -5% per enemy struck to +5% damage per enemy struck.
    • Reduced Skeletal Ramster DU cost from 50 to 40.
    • Increased upgrade scalar of Skeletal Ramster from 15% to 25%.
    • Skeletal Ramster can now hit airborne enemies, although it still will not target them.

    Bug Fixes


    • Fixed an issue where ability charges would display incorrectly.
    • Removed material skins from the Aquarion.
    • Fixed an issue where players would be prompted to purchase the incorrect vault when selecting one (Material Vault/Shard Vault) while using a controller.
    • Fixed an issue where Gargoyle Statue would not contribute towards weekly and/or daily missions.
    • Fixed an issue where node-based defenses displayed an incorrect mana cost in the town and private tavern.
    • Fixed an issue regarding ranged enemies ignoring Reflect Beams.
    • Addressed an issue regarding Altar Assassins teleporting to spawn locations.
    • Fixed 'Werewolf Mercenary' costume name.
    • 'Diversity' challenge no longer fails when retrying from a wave.

    QoL Adjustments


    • Added a timer that kills stuck enemies.
    • You may now play any Onslaught floor to increment your own floor number by 1. For example; if your current Onslaught floor is 50 and you complete floor 200 with a friend, your Onslaught floor will increase to 51. Floors past 900 work like the previous iteration so you need to beat your latest floor to progress.

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    Logo for Dungeon Defenders II
    Release:20.06.2017 Genre: Strategie Entwickler: Trendy Entertainment Vertrieb:keine Infos Engine:keine Infos Kopierschutz:Steam Franchise:keine Infos
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