Gameplay
- In Echo Surge, the Husk horde spawn count and how often they will be have been reworked. So now that depends on the player count and the selected difficulty.
Maps
- Some layout and design changes were made in Echo Surge, Too Late, and District 8 mission maps. (Community Request)
- Anomaly room sequence fixed in Too Late mission. Players can't jump in the room if the Sequence has not been triggered, so they won't get stuck inside. (This anomaly sequence still triggers randomly)
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