News Liste Circle of Kerzoven

???? Enhanced Quests UI and Exploration - Patch Update 2024.08.07 ????
Circle of Kerzoven
07.08.24 09:45 Community Announcements
Hey settlers????,
Check out our latest patch! You can now see quest requirements and rewards directly in the UI, and we’ve boosted hunter’s weapons by 20%. Enjoy improved fishing and smarter animal navigation. We’ve also streamlined map exploration and fixed several bugs for smoother gameplay.
Thank you for your feedback and support, tell us what you think by writing a review! ❤️ ????





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Patch notes:
  • Buffed the hunters weapon by an additional 20%.
  • Fixed a possible edge case where something could be exactly at the border of the map when it has uninitialized data.
  • Added option to add custom item ID and counts & workload to map exploration.
  • Balanced the map exploration requirements for the Kerzoven scenario.
  • Slight immigration balancing that you get a bit more on level 4/5 and a little less on level 3.
  • Different maps now need different items and work preparations to discover them.
  • Improved the navigation that animals can no longer traverse through corner pieces into the next tile in the direction of the lake.
  • When people or materials are moved between maps, they now arrive at the correct waypoint.
  • Fixed a rare race condition when the state of a human was requested to collect problems in the faction at the exact moment the list is updated.
  • Fixed a rare issue where the game could crash when a home is deconstructed while a human just left the home at the exact same time.
  • Fixed a rare race condition where the game could crash when the trade log was inspected at the exact time a trade happened and the old values were still in cpu cache.
  • Bees can now fly over fences and can now as well access areas small animals can.
  • Buffed fishing. Fishing places have bigger stores and better upgrades. Pike and trout provide more meat per fish.
  • Now uses the engine's smooth camera motion interpolation, which is less susceptible to FPS changes for its motion speed than the previous one.
  • Slight weight balancing between animals: Hares, rats, cats and raccoons drop slightly more meat (around +15%), while wolves, sheep and deer drop slightly less (around -5%).
  • Added a check to ensure the WorldDescription.json exists in the save files. If not we display an error that the file is missing.
  • Insufficient item requirements in production tasks are now more visible.
  • Added checks for the settings background scene if someone edited the scene (mods or by hand) and can not be loaded.


Logo for Circle of Kerzoven
Release: Genre: Simulation Entwickler: Kerzoven Vertrieb: Kerzoven Engine: Godot Engine Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

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