News Liste VALHALL: Harbinger - Beta Testing

Performance Stability & Multiplayer Smoothness & New Island & Survival Tweaks
VALHALL: Harbinger - Beta Testing
28.02.25 21:58 Community Announcements

Vikings!



In today's update, we've improved performance stability in Survival mode, a popular request, while also increasing the density of things. Added a new island, music, new gameplay improvements, and various feedback based fixes.

Another key improvement is enhanced networking, enabling a much smoother multiplayer experience, necessary for our future plans, especially for combat. No more severe physics jitters or character stutters during high ping, and controls now feel much more responsive with any ping.



Let's take a look at the patch!


Performance Stability Update



Optimized a wide range of elements on the Survival map, including foliage, landscape, and characters.

Framerate has been improved and is now more stable, no longer drops in the woods like before.


World Density





There’s still a lot of work ahead to make the world truly filled and alive. However, thanks to optimization, some of the saved resources were used to increase the world’s overall resource density. The amount of trees, branches, and other foliage has been multiplied.

The trees have been rearranged, and some may appear in your house, sorry, please just chop them down.

Additionally, the grass draw distance is now much larger across all settings, making previously empty-looking areas look more filled. The grass is also fluffier now.


Multiplayer Smoothness



The new networking improvements make a night and day difference in multiplayer smoothness at high ping.

This applies to both servers and co-op. In co-op, the difference is less noticeable most of the time, but it’s still a great improvement. Player characters move smoothly without jittering or extreme physics shakes, and attacks respond faster.


New Island





A new island to sail to and trade with. For now, trading is the only option - the island is large and empty, but in future updates, it will become more filled, and you'll be able to choose whether you want to trade or raid with the islands.

For example, you can bring wood and sell it to them at a higher price than on land.



There are also obstacles along the way to the island that can damage or break your ship.


Other Improvements



Made start without items except an axe.

Decreased damage dealt by fallen trees and fixed the bug of them hitting back during chopping.

Added more exploration music.

Slightly increased bear's max health.

Fixed torch remaining in air after breaking.

Fixed extensive ship jittering issues for client in co-op.

Reduced character hit animation jittering during chopping.

Made hit impacts and block impacts camera shakes juicier.

Adjusted base sensitivity to fit gameplay better.

Fixed extensive leaves flickering.

Blurry textures at low graphics should be fixed, but if issues persist in some cases, let us know.

Fixed upscaling turning off when reentering the Video Settings.

Video Settings now don't have an Apply button and save settings instantly.


Thank you for sharing your feedback, guys. We appreciate it and hope you enjoy this update.


Skål!
Blackrose Arts
Logo for VALHALL: Harbinger - Beta Testing
Release:20.10.2020 Genre: Action-Adventure Entwickler: Blackrose Arts Vertrieb:keine Infos Engine: Unreal Engine 5 Kopierschutz:keine Infos Franchise:keine Infos
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