News Liste Total War: WARHAMMER III

Hotfix 5.2.7
Total War: WARHAMMER III
08.10.24 09:59 Community Announcements


Greetings,

Today we're releasing Hotfix 5.2.7, which includes several bug fixes and adjustments to enhance your gameplay experience.

Check out the full details below:




PERFORMANCE



  • A cleanup procedure has been implemented to automatically remove crash dump files older than one month from users' machines, helping manage disk space without affecting recent diagnostic data; this process is triggered only when a crash occurs.

CAMPAIGN



GENERAL



  • Fixed an issue where Kroxigor Ancients and Red Crested Skink Chief characters had varying combat skills based on the Lizardmen Legendary Lord selected.
  • Fixed an issue where, when the Blue Scribes left an army, the effect granting a random Cataclysm Spell was not removed from the army.
  • Fixed a bug where stealing Magic Items would block the item drop chance for reinforcements.
  • Fixed an issue where the code was incorrectly checking for a lord's rebellion after data removal had begun. The rebellion check is now performed earlier, allowing the rest of the code to be skipped if a rebellion occurs.
  • Resolved an issue where technologies requiring active Gifts of Chaos were not consistently providing bonuses for Warriors of Chaos factions, particularly affecting techs like 'Mystical Banner' and 'Temple of Tzeentch' when playing as Vilitch. Bonuses should now correctly apply once the relevant Gifts are active.

UI/UX



  • Fixed an issue where multiple instances of the same Path to Glory event would trigger upon unlocking one.
  • Fixed a missing icon when recruiting an Exalted Hero of Tzeentch.
  • Fixed an issue where the Daemonic Progression panel would not open when accessed through the Character Details panel.
  • The Dwarf Ancestor Rune no longer incorrectly states that it grants permanent death immunity to all nearby units. (This was purely a UI issue.)
  • Fixed an issue where the Chaos Dwarfs' settlement type icon on the city label would not update after the settlement type was changed.
  • Fixed an issue where several tooltips for contact effects in the Flesh Laboratory were missing text.
  • Fixed an issue where characters with long starting trait names, such as 'Virtue of the Impetuous Knight,' could clip outside the recruitment box.
  • Fixed several Tomb King building icons that were using the wrong colour.
  • Fixed a bug where misleading tooltips would pop up after purchasing an upgrade in the Rewards of Dread panel.

BATTLE



GENERAL



  • Fixed an issue where the Herald of Tzeentch (Metal) was incorrectly treated as a Slaanesh-aligned character when determining the likelihood of army abilities for Daemons of Chaos.
  • Fixed the porthole camera angle for the Shadewraith Gunners (Deck Gunners) Regiment of Renown.
  • The Blue Scribes can now access the Lore of the Hag in Custom Battle.

UI/UX



  • Fixed a bug where the abilities 'Rot or Die,' 'Necrotic Phylactery,' and 'Isha's Rain' did not display their names when hovered over in certain contexts.
  • Fixed an issue where several Legendary Lords were using incorrect unit cards in quest battles.
  • Fixed an issue where Emperor Karl Franz's name was duplicated on his unit card in battles fought during a campaign.

MULTIPLAYER



  • Fixed a multiplayer campaign desync issue that occurred when a player without ownership of a building in the Nurgle chain upgraded a building to complete the cycle and then recruited all available Forsaken of Nurgle units.




Thank you once again for your feedback and bug reports. If you encounter any new bugs or issues after updating to 5.2.7, please make sure to report them in our dedicated sub-forum.

See you on the battlefield!

—The Total War Team



⚠ IMPORTANT




If you experience any issues after downloading the update, please take a moment to Verify the integrity of the game files first to ensure there were no issues when downloading. A step-by-step guide can be found in this article.

If the issues persist, please visit our support site for additional troubleshooting steps and assistance.



???? MOD WARNING




Please note that user-generated mods may have compatibility issues with new game updates. If you are encountering performance or stability issues following a release, is recommended that you disable any mods you're running. If you continue to experience issues, please visit our support site for additional troubleshooting steps and assistance.

Code For the latest news and announcements, drop by our official social channels.

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