Hi everyone,
Before I get into the details on the new additions for Tzeentch, I wanted to talk to you about the release date and where we are as of today. The team are still working flat out to finish things up and we found a few things at the start of this week that we need to address before handing things over to you.
I'm really pleased to say that the team is making great progress through these last few changes and we are still on track to release to you later this month, but the release won't be this week (which we had originally been trying really hard to hit). I'll be back later this week with more information on the extra characters and units coming to Kislev, as well as to update you further on the release plans.
Before we dive straight into things, if you haven't read the last blog entry which focused on Grand Cathay, you can do so here.
Tzeentch Additions
Listening to your feedback on characters and units which you have shared with us since the release of Shadows of Change, we have focused on improving the melee offering at Tzeentch’s disposal for their Lords and Heroes. Tzeentch will always be a magic-heavy focused race, but we understand having those hard-hitting frontline generals and heroes are important in balancing out your armies. This is exactly what we have added to the roster for you in the form of the Chaos Lord of Tzeentch and the Exalted Hero of Tzeentch. We have also taken the opportunity to add a further two new units into the DLC for Tzeentch, which are covered in detail in the full blog post linked below.
Read the full blog here
I’ll be back later this week with my final blog on the great nation of Kislev and the new characters and units that they will be receiving as a part of Patch 4.2.
—Rich Aldridge (Game Director) & the Total War Team