![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/42277900/76267cc1bb4624c9c27f4e4b282e163b33c96675.png)
- Over time (from 1 to 2 years), rebels appear in destroyed settlements (they restore the destroyed settlement).
- Fixed a critical bug due to which the player would end up in the air when switching tactical/first-person mode (M key).
- Fixed a critical error due to which the player's fleet was removed from the global map (after a tactical battle for the port).
- Fixed critical errors due to which the player could control battalions and cities of a faction other than his own (during a civil war).
- Fixed a bug due to which AI on the global map could destroy or plunder a populated area in its region.
- The chance of destroying populated areas for AI has been reduced.
- Fixed errors in the sounds of looting and destruction of cities.