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- Added the ability to shoot down planes and helicopters using air defense.
- New factions have been added to the tactical campaign.
- New locations have been added to the tactical campaign.
- Some locations have been improved (old positions for the defense of populated areas have been added and corrected).
- Added new body armor for Military, Regular, SpecOps troops in the game.
- Aviation has been added to the tactical campaign.
- Added the ability to remove ships and planes from the army, as well as remove fleets and air formations (return to the nearest city).
- Penalties for “Imperialism” have been corrected (the impact on diplomatic relations with other countries has been reduced several times).
- Fixed the destruction of some objects in new locations (fences, pillars, etc.).
- The time for re-calling air and artillery support in a tactical battle has been corrected.
- Fixed icons in the global game mode (production, diplomacy, etc.).
- The name of the VTR silencer in the squad editor has been corrected.
- Fixed a bug due to which it was possible to study closed production.
- The number of battles before victory in a tactical campaign has been increased.
- The load system for soldiers has been improved (body armor and other heavy equipment (including weapons) now affect the maximum movement speed).
- Fixed a bug due to which you could control a mutinous battalion.
- Fixed a bug due to which diplomatic relations with all countries were reduced due to the destruction of rebels on their territory.
- Trade has been fixed (displaying insufficient money to purchase goods).
- Fixed some bugs in the global game mode.
- Errors in research have been fixed.