First a note about parry. in the 0.7 update we have changed that parry is activated on TAP instead of on HOLD. We missed updating the tutorial which increased player confusion. Now for the actual patch notes:
Important:
- Added new CPU Affinity setting dedicated to high core count CPU owners such as Ryzen 59XX. If you experience regular crashing that does not seem related to anything. try seeing if decreasing the used cores improves game stability.
Gameplay:
- Armors can't be sharpened by blacksmiths anymore. It did not work well with the new flat armor
- Changed craftable armor levelup armor gain
- Praying at the Bonfire correctly displays received Blessings now
- Player stats such as strength, perception etc are now rounded downwards to prevent confusion of requirements being unfulfilled while having the displayed values. The actual values have not changed
Fixes:
- Fixed objective markers not being visible after exiting a building until reloading
- Fixed one frame flicker when exiting character creator to prologue and HotS
- Fixed Thunderstrike & Fire Rune spells not working properly when changing scenes
- Fixed flickering prompt key icon
- Fixed torch illuminating the hero a little bit too much on character screen
- Fixed a rare exit Character Sheet UI issue
- Weapon blur fix round 2, fight
Misc:
- The darkest moments at night should no longer require a monitor with 2000cd/m2 brightness in order for you to see anything. If you increased your game brightness before, try lowering it now for a better experience
- Improved input fields in the Bug Reporting panel to make submitting bugs easier and less hmmm buggy.
- Thunderstrike scroll should be easier to pick up
- Fixed the appearance of the hold input progress bar in the Container UI