The main patch note for today is that we've addressed an issue of the very high RAM cost of the game on High and Ultra settings, so - without further ado - here are the patch notes:
Performance
We've greatly reduced the memory cost (RAM) of running the game on High and Ultra settings.
This should result in fewer crashes (because many were happening precisely because of too high RAM requirements).
To illustrate - Ultra settings were using around 13GB of RAM, and now they require around 7GB. Please let us know if the game-constantly-crashing-problem was resolved!
General Bugfixes
- Camera shouldn't move away on its own during dialogue
- "Game saved" text should properly disappear now
- Fixed an issue with Killer Instinct skill dealing too much damage
- Fixed a bug that caused people to randomly run around naked
- Fixed a bug that caused map markers to disappear
- Fixed sharpening cost being stuck at 500
- Damage-based proficiency gain is now capped by target health