Adventure begins now! Early Access is live!
Join us in this update to learn more about our approach to Early Access and learn how we plan to work with our community to create an incredible open world adventure together!
Hello adventurers!
We have officially launched Early Access, and we couldn't be more excited (and stressed :D)! Although the game’s still far from complete, we have a full first part of the adventure ready for you to explore, and we hope you'll have a lot of fun doing so!
First, let's watch the release trailer!
[previewyoutube=CllmMoFGff4;full][/previewyoutube]
Now, let's discuss a few things about Early Access in general, how we approach it, and what we're striving for:
This will not be a AAA game.
It's essential to mention this. We are a small indie team with big ambitions in terms of gameplay, story, and general fun-factor, but we are not striving for AAA quality, especially in terms of visuals. Please keep that in mind!
Bugs, problems, balance issues.
Although we've done our best to prepare for Early Access, due to the scope of the game, we're sure you will encounter some bugs and problems. Our team is on standby, so you can expect fixes coming quickly if anything critical appears.
We also recommend saving manually from time to time – and backing up your saves – during your adventures.
Early Access - saves.
The most important thing to note is that if you want to participate in the Early Access adventure, you need to be prepared for the possibility that your saves may be lost at some point with a major patch.
Chapter 1: Horns of the South
In this stage of Early Access you will have a special, smaller price and access to first part of the game - Horns of the South. There is around 10-15 hours of content there!
More will be coming with big patches and will be added for free to the game!
How will we work with the community and update the game?
There are several ways in which we’ll gather feedback from you, most notably:
We will closely monitor comments here on Steam.
You can chat with us on our Discord server.
We will ask for feedback/opinions on specific things via updates.
In the future, we will also add detailed in-game statistics that will help balance out the game.
In general, you can expect us to read almost everything, but we may not always be able to respond due to being a small team with a lot to do.
But we will try our best!
In our previous Early Access, Tainted Grail: Conquest, we were able to work really close with community to create a great experience and we hope to do even better here!
In terms of adding patches and content, here is our base idea:
Small bug-fixing/balance patches - We'll add these to the game as needed, without any specific timeline.
Small content additions - From time to time, we may add small (not too complicated) content additions to the game. This can include things like more character customization options, some extra art assets, or items for the game.
BIG content patches - The most important way for us to progress the game will be through significant content patches, which will happen in estimated three to six month periods. You can expect significant quality of life improvements and extra large amounts of content that push the story forward.
Language support - We plan on translating to other languages, but we want to reach the 1.0 version of the game first - that is, complete all the content and then move through the translation process.
With that out of the way, we invite you all to join The Fall of Avalon! Tons of amazing adventures await you!