Next week, on Monday, December 11, we'll update the Closed Beta, meaning for you, the chance to play brand-new content and help us shaping the game!
And everybody can join, simply by signing up for it, if you've not already.
Disclaimer in advance:
Be aware that this is once again a work in progress version of the game.
This means there’ll most likely be bugs, and some things might not be fully implemented (such as text strings), there might be icons missing, or placeholder elements still in some places.
Overall, some features and mechanics might still be subject to change, be it fine-tuning, balancing, improving, or even some bigger changes going on until the final version’s release!
Please find below a small overview of what to expect:
Songs of Silence Closed Beta contents
General
- The new and final main menu with it all 3 main game modes: [list]
- Campaign, Singleplayer Skirmish, and Multiplayer
Community Feedback
Thanks to your overwhelming feedback during the Closed Beta in Summer and playing the demo, we were also able to add a lot of bugfixes and feedback from you. Please check out some feedback-points, we’ve added based on your feedback:
- Space-bar to pause/unpause the battle
- Play combat cards during the paused battle
- Neutral enemy (AI) has been improved
- Skirmish parameters have been added for more control and variety
- You can now select your starting hero before a skirmish game
- Savegames have been worked on
- Now you can see that the game is regularly auto-saving
- Numerous bug-fixes, minor and major improvements, tweaks, fine-tuning, balancing, too many, to list all of them, but be assured, we took all your feedback and reports seriously and could improve a lot. Check it out yourself.
Additionally, this is just the first round of improvements based on your feedback. There will be more to come, including e.g. the most wished for feature to skip cut-scenes.
Be assured, there will be more improvements, bugfixes and alike coming down the road, after the Closed Beta kicks of next Monday! So stay tuned, and provide us with your feedback.
Campaign
- Maps 01 - 03 are now fully playable
- Campaign progression system and map unlock [list]
- You can only play Map 02 once you have finished Map 01.
- Plus, you can now take certain things from map to map (e.g. if you finish Map 01 with a hero level of 4 you will start Map 02 with the same level)
Skirmish:
- 9 maps per side (light/dark) and all great amount of selection features already enabled.
- Hero selection (only Thousand Kingdoms faction for now)
- Map size selection
Multiplayer
- The same skirmish maps are also available in multiplayer.
- And all map setup features are available.
- For now, we are offering only the „Quick Join“ option. Later on, we might include the private match option as well. Stay tuned.
Ready your swords, rally your friends and sign up now!
https://docs.google.com/forms/d/e/1FAIpQLSc1wO4s21i_Ib0XzRGGJobQ6RNE5jRVAtlF1t6T2aoGGGuKBA/viewform
Side note: Please be aware that we’ll start giving out the Closed Beta keys in waves, starting on December 11. So, stay tuned and be patient if you're not in the first wave!
Discord
Make sure to join our Discord, as this will be the main communication hub for the community and us, when it comes to the Closed Beta.
Every Closed Beta participant will also get access to the exclusive tester role and respective Closed Beta feedback channels:
Join now: https://discord.com/invite/p3eEBrWaCj
Enjoy & see you around.
Greetings from Munich
Lars & the Chimera Team