Greetings, Commanders!
We have just released a new update for Men of War II - this means a short downtime for multiplayer servers (no longer than 20-30 minutes), but all single player campaigns remain available in the meantime. This time we have focused on improving overall stability and fixing issues that could cause the game to crash - the full changelog is available below.
Since the update last week, you can now see more detailed information whenever you encounter an issue in-game and can distinguish the cause of the problem more easily. We have been monitoring the situation, and with the information you've provided, we have put together a troubleshooting guide for the most common errors - you can check it out here.
But as always, if you encounter any problems or issues, please, let us know either here in the comments, in Steam Discussions, or even better, come join the conversation on the Men of War II Official Discord Server.
Full Changelog:
General
- Fixed an issue that could cause game crashes to the desktop during game rendering.
- Fixed an issue that could cause local games to disconnect during data exchange.
- Fixed an issue where soldiers with bazookas would not interact with the target they were attacking.
Other improvements
- General texture loading optimization.
- Fixed an issue that could cause the editor to crash on the desktop when using ed_reloadBitmaps.
We will see you on the battlefield soon, Commanders!