News Liste Men of War II

Men of War II: Physically Based Rendering And Other Graphical Enhancements
Men of War II
21.03.24 14:11 Community Announcements

Good day, commanders!

We hope you enjoyed our previous article about the game! We’re now ready to reveal more details regarding various graphical enhancements we’ve newly implemented in our GEM RTS graphics engine. We'll delve deeper into the capabilities of PBR (Physically Based Rendering) and try to explain why it was added to Men of War II in this devlog.

Physically Based Rendering, materials, and textures



Thanks to this technology and fast internal mathematical calculations, we can now render objects in the game more realistically by simulating the real-time flow of light.


Let's focus more on one of the internal methods included in Physically Based Rendering (or PBR), namely the special Cook-Torrance lighting model. In earlier versions of Men of War II and previous games in the series, our team used one of the earliest technologies on the market for reflections and highlights — the Phong reflection model, which allowed adding a substantial amount of realism to any scene. Although it made the overall picture look quite good, especially plastic objects, the technology became outdated and had several significant drawbacks we wanted to improve with Men of War II. However, any such changes and the introduction of new technologies take a lot of time and resources; but we decided to do it, based on your feedback and suggestions after the last Open Beta test.


So, what new possibilities does the new lighting system bring? We are sure that fans of new technologies, especially mod creators, are asking this question. Physically Based Rendering has four components: indirect diffuse lighting, indirect reflection, direct diffuse lighting, and direct reflection. Each introduces different features that help make the image more vibrant, realistic, and beautiful (from accurately modeling the reflection of surrounding objects and the angle of incident light to reflecting surface roughness and realistic weather phenomena).


Nevertheless, lighting can only work properly with the right materials and textures. For example, check the barrel models below: on the left is an old model, albeit with a high degree of detail but without innovations and improvements; compare it to the one on the right, created with new materials and textures processed using PBR. Their differences are easy to notice, even for an untrained eye:


But what does this all mean? In short, the old (and now rather outdated) Phong reflection model gave us and all modders only very few options to work with in terms of tweaking the lighting effects. By implementing PBR, all lighting in the game can be fine-tuned much more easily and produces better, more beautiful visuals (including ambient occlusion and much more).

[previewyoutube=-a99KxH-ZU8;full][/previewyoutube]

Updated Water and Aquatic Spaces



As we mentioned in the previous article, we managed to implement various graphical improvements related to all water spaces and for modders, a complete set of tools to edit them with. Now, any mod creator can change almost everything related to water using a convenient internal "brush," which is capable of drawing any water spaces without struggling with the original, quite cumbersome and difficult to use tools all long-time GEM engine modders are familiar with. Also, we have added more water-related settings: for example, you can change the wave size, clarity level, flow speed, direction, color, and much more exactly to your liking. You can even give the river a unique flow route, taking into account all the irregularities and bends of the landscape.


All this and more allows us to make Men of War II the most beautiful game in the series. More detailed information about the changes with various technical data, will be available in a separate manual that we will share with everyone in our beloved modding community.

However, we do not plan to stop here, and we will have much more to tell and show you about the innovations we have been working on in the upcoming articles. If you haven't yet, wishlist and follow the game so that you don't miss any of our future announcements.

See you on the battlefield, commanders!

https://store.steampowered.com/app/1128860/Men_of_War_II/
Logo for Men of War II
Release: Genre: Action-Strategie Entwickler: Best Way Vertrieb: Fulqrum Publishing Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Men of War II | Steel Rain Update is Out Now!
Men of War II
25.10.24 13:33 Community Announcements
Men of War II | Open Beta of the Steel Rain Update is Live!
Men of War II
18.10.24 16:21 Community Announcements
Men of War II | Offline Mode - We Need Your Opinion
Men of War II
10.10.24 16:44 Community Announcements
Men of War II | Incoming Update News
Men of War II
07.10.24 11:23 Community Announcements
Gem RTS Editor - Changes and Improvements | Beginner's Guide to Modding
Men of War II
18.09.24 16:14 Community Announcements
Men of War II | The State of Development of the Offline Mode
Men of War II
30.08.24 15:52 Community Announcements
Men of War II | Patch v1.038 Live
Men of War II
28.08.24 08:43 Community Announcements
Men of War II | Patch v1.037 Live | Troubleshooting Guide Available
Men of War II
07.08.24 14:20 Community Announcements
Men of War II | Update 1.036 Released
Men of War II
31.07.24 07:12 Community Announcements
Men of War II | Decide the Future of Match-Making | New Patch (1.035) is Live
Men of War II
09.07.24 07:12 Community Announcements
Men of War II | Update 1.034 Released
Men of War II
28.06.24 10:13 Community Announcements
Men of War II: Match-Making Update Live Now and a New Patch Coming Next Week
Men of War II
21.06.24 16:23 Community Announcements
Men of War II | Update 1.033 is Live Now
Men of War II
12.06.24 13:09 Community Announcements
Status Report - June 7, 2024
Men of War II
07.06.24 16:33 Community Announcements
Men of War II - Update Live + Helpful Tips
Men of War II
31.05.24 07:53 Community Announcements
Men of War II - Stability Update Coming May 29
Men of War II
28.05.24 15:19 Community Announcements
Men of War II - A Glimpse into Future Development
Men of War II
24.05.24 19:23 Community Announcements
Men of War II - Modding Update Notes
Men of War II
22.05.24 17:01 Community Announcements
Men of War II - First Major Post-Launch Update Notes
Men of War II
20.05.24 17:32 Community Announcements
Men of War II - Post-Launch Update & Community News
Men of War II
17.05.24 14:12 Community Announcements
Men of War II is Available Now - Command the Battlefield Like Never Before!
Men of War II
15.05.24 17:09 Community Announcements
Men of War II - New Details About the Launch
Men of War II
10.05.24 13:57 Community Announcements
Men of War II | Single-player Overview
Men of War II
03.05.24 13:13 Community Announcements
Men of War II Live Stream and Q&A - Tanks Only and Non-Traditional Gameplay!
Men of War II
25.04.24 17:14 Community Announcements
Men of War II Release Date Announced!
Men of War II
23.04.24 13:13 Community Announcements
Men of War II | Multiplayer Overview
Men of War II
18.04.24 17:42 Community Announcements
Men of War II Live Stream and Q&A - Raids!
Men of War II
11.04.24 16:02 Community Announcements
More GEM RTS Enhancements
Men of War II
09.04.24 16:31 Community Announcements
Men of War II Live Stream and Q&A - Combat Sectors and Area Control
Men of War II
28.03.24 16:57 Community Announcements
Men of War II: Physically Based Rendering And Other Graphical Enhancements
Men of War II
21.03.24 14:11 Community Announcements
Coming Soon: Men of War II Live Streams and Q&A
Men of War II
12.03.24 17:36 Community Announcements
A Message to Men of War II Fans - How You Help Shape the Game
Men of War II
08.03.24 18:29 Community Announcements
Thank You for Playing the Open Beta - Stay Tuned for More!
Men of War II
21.11.23 18:18 Community Announcements
Men of War II Open Beta is LIVE NOW!
Men of War II
16.11.23 16:17 Community Announcements
A Detailed Look at the Open Beta Starting November 16
Men of War II
09.11.23 16:42 Community Announcements
Try New Content in a New Beta Starting November 16!
Men of War II
01.11.23 16:18 Community Announcements
We simply need more time to fix bugs. Thank you for understanding.
Men of War II
08.09.23 13:36 Community Announcements
Don't Stop Having Fun - Final Open Beta Extended Until Tomorrow!
Men of War II
14.08.23 15:36 Community Announcements
Men of War II Final Beta - Update & Server Downtime
Men of War II
12.08.23 16:12 Community Announcements
Men of War II Final Beta is LIVE!
Men of War II
10.08.23 19:33 Community Announcements
Men of War II Final Beta weekend starts on August 10
Men of War II
27.07.23 12:59 Community Announcements
Mods in Men of War II – Born in the Fire: America Sneak Peek
Men of War II
19.07.23 12:55 Community Announcements
Mods in Men of War II – Lost Eagles Sneak Peek
Men of War II
07.07.23 16:59 Community Announcements
Men of War II Reports for Duty in September
Men of War II
22.06.23 14:45 Community Announcements
Mark Your Calendars - A Big Announcement Is Coming!
Men of War II
16.06.23 17:40 Community Announcements
Open Beta Ending Today... But You Can Keep On Playing!
Men of War II
15.05.23 11:39 Community Announcements
Open Beta for Men of War II is LIVE NOW!
Men of War II
11.05.23 15:41 Community Announcements
Dev Diary #4: Battalions and reserves in Men of War II
Men of War II
10.05.23 15:05 Community Announcements
Dev Diary #3: New Fog of War and spotting/detection system
Men of War II
05.05.23 15:39 Community Announcements
New Game Modes, New Maps, New Details about the Open Beta!
Men of War II
27.04.23 13:15 Community Announcements