Stability represents the raider’s mental sanity. When a raider is not under mental stress, Stability remains at its base level. When suffering an Alter attack, a raider doesn’t lose health; instead, Stability is affected. The raider's perceptions begin to change.
As mental stress increases, the raider's survival instinct kicks in. This results in a decrease in defense and an increase in firepower. You will deal more damage to enemies, but you will also be less resilient, and your perceptions will change.
There are five levels of mental stress associated with Stability. At the highest level, Alters will be able to kill you as if they were normal enemies.
The effects of Stability changes are both negative and positive. In some difficult areas, you may decide, at your own risk, to stay at a high mental stress level for more firepower. Stability, in fact, never resets itself, but you decide when to restore it using a tool found near each space station, the Stabilizer.
The Stabilizer resets your Stability, and that will last for a while… Or at least until you find another Alter.
And that's it for today. While we go back to mentally stressing our lost raiders, keep following us. We look forward to seeing you in the next dev diary!
Farewell, raiders!
