We will soon launch in 1.0 after almost 10 months in Early Access!
On May 2, Great Houses of Calderia will release in 1.0!
Thank you for your support and feedback throughout Early Access. We hope you are as thrilled as we are about the launch date, which is just two weeks away!
As you may have noticed, we released fewer updates for Great Houses of Calderia over the past few months. You now know the reason why, we've been busy working on this new update for the game: the 1.0 release!
Early Access ending soon!
Since February, we've been focused on enhancing the content for the 1.0 update to make sure that the game is ready for its official release.
Everything is being tested, refined, and validated, from new tutorials to balancing and polishing, implementing the last Traditions nodes, improving AI behavior, UI clarity, and pushing stability and optimization fixes.
Throughout the Early Access phase, we added new mechanics and improved the newly implemented and existing features: Siege, Military overhaul, Bandits and safety, added more events, some of which are on the map, character training skills, World map and map modes (filters), new winning paths, character appearance customization, the chronicle, and more adjustments thanks to your comments!
You can read all our previous Monthly Development Updates we have published until now:
- March Development Update
- February Development Update
- January Development Update
- December Development Update
- November Development Update
- October Development Update
- September Development Update
Civil War feature
Speaking of the full release, the Civil War feature will be available on that date! We're preparing a devblog on this feature to explain how it will work. Calderia will soon be torn and set on fire. We can't wait for you to try out this new feature and be the architect of the fate of Calderia!
Thank you for reading and for your help during Early Access. We are impatient to read your thoughts on the game and its new features!
- Great Houses of Calderia Team -