Added
- Right mouse button to close the Ranks of Calderia screen
- Tradition - Dozen Peers
- Tradition - Holy Knowledge
- Spy investigation events now have costs associated with them
- Bandit spawn UI
- Bandit appearance speeds
- Bandit ‘army’ consistencies
- 7 Bandits-related events
- Bandits movement AI
- Bandits conflict resolutions
- Scholar Winning Condition Path
- Scholar Winning Conditions steps
- Scholar Winning Conditions events
- Conquered and Truce icons on the world map: Fiefdom Banners
- Three new courtship events
- Diplomatic delegation cooldown counter
- Tradition tree connection to Light Mathemagic and Law Unites Us All
- Safety increase winning effects in Conflicts
- Highlight the character icon when hovering over notifications
Updated
- Siege Defender gets more and better units from garrison
- Tweaks to AI plans
- New Event illustrations
- Conflict planning layout
- Improved Tutorial window positioning with UI scaling
- Tradition view
- AI won’t cause social conflict in Lesson in Negotiations event
- Safety Level shown also for the player’s fiefdom in World Map
- Improve drag and drop in delegation
- New graphics for the Winning Condition view
- World map border and road changes
- Character customization reverting selects original objects
- Safety production changes: Bourg 2->4, Fort, Fortress and Citadel bring -1, Stone Walls 0->1
- Show negative Safety production correctly in Fiefdom upgrade info
- All military units are cheaper to recruit and upkeep
- All starting Safety Levels in Fiefdoms 0 -> 2
Fixed
- Game crash when dragging workers on scholars profession with Holy Knowledge tradition
- Game crash when loading a save from the previous version
- Mercantilism Tradition has “Not implemented” text
- Event outcome text padding
- Impossible to pillage buildings with an army
- Units do back-and-forth movement instead of capturing a spot in conflict resolution
- Misaligned male head icon in customization view
- Diplomacy Window transparency issue with opposing Family Character
- Rank delegation stuck on own fiefdom
- Relation to count objective not counted after becoming the count
- Tradition progress bar shows correct progression when finished
- No house member on the screen to send peace delegation
- Intrigue tutorial closes the menu
- Problem with trade duration if player laces too many resources in the balance
- Trade gold amount overlaps caravan information with four or more resources
- Conflict end screen text overflows victory screen
- Voice of Calderia not counted in Winning Conditions
- Marriage notification view issues
- Fundamentals of Feudalism event wording
- Missing text when attacking a city
- Poleaxer military unit noted as tier 3 in Military Conflict
- Counselor has the wrong icon in Social Conflict
- Traits are not counted towards character skill value checks in events
- Courted character message never disappears if a courted person dies
- Scholar Winning condition texts back
- Courted character message never disappears after a courted person is dead
- You can move on the map with the war window open
- You can move on the map with an event open
- Participants stuck in rank selection state indefinitely
- Courtship delegation for house members of the same rank indicates a superior rank
- Fortress notification in Chronicle
Known Issues
- UI scaling might cause some buttons to go outside the screen on some resolutions. To fix this, adjust the UI scaling percentage in Video Settings.
- Character customization images might fail to load occasionally. The UI still works, and reopening the menu sometimes fixes the issue.
- Great Houses of Calderia Team -