Added
- Tradition - Strongest Among Giants
- Tradition - Whose Lands His Rules
- Tradition - King of Hearts
- Tradition - Always Pay Back Debt
- AI is now able to check resource status in its plan as a condition for action
- 10+ new events, mostly relating to Traditions
- 10 new playgrounds
- 5 new winning conditions to playgrounds
- 6 new delegations
Updated
- Allies no longer automatically accept “Demand War Support”
- Tradition view improved readability
- Tradition-related Delegation buttons hidden until the tradition is unlocked
- AI plan ‘Fix Shrinking Population’ checks in a better way the status of high-end buildings and professions
- Tradition Will of the Region has improved texts
- AI will sue for peace more eagerly if the war drags on
Fixed
- AI Bandit and army stuck and AI won’t do anything else
- “Who is who” objective not registering
- Can marry notification has constantly “Not available” status
- Player had “Merge armies” notification even when it’s not possible
- Broken roads west of Acissetta
- Broken road in Galdas
- Some other broken roads
- Too many decimals in Safety Production tooltip
- Typos in delegation and military actions
- Delegations’ requirement of “at war with” did not work
- AI plan ‘Fix Shrinking Population’ can no longer get stuck in case Fiefdom doesn’t have workers in Farms
- AI plan ‘Improve Rank’ is no longer possible to happen to Dukes, causing them to have only one primary slot to plan. They cannot do Appeal Delegation actions, which were the main action in the plan.
- AI now knows how to properly check the required resources to upgrade a building and plan actions accordingly
- Family Member Can Marry had a constant “Not Available Status” even when they were available
- Resource mapmode tooltip is incorrect
- Player can raise armies even when Fiefdom has been conquered
- Some Official Visit events requirements were too strict, making them very rare
- War score requirements for suing peace are now calculated from all participants instead of just primary participants, fixing the issue where the ally does all the work and war can’t end
Known Issues
- Some siege events may incorrectly refer to ‘bandits’ in their text
- Left ALT skill preview UI flickers
- Ranged units show ranged animations while in melee
- UI scaling might cause some buttons to go outside the screen on some resolutions. To fix this, adjust the UI scaling percentage in Video Settings.
- Character customization images might fail to load occasionally. The UI still works, and reopening the menu sometimes fixes the issue.
- Great Houses of Calderia Team -