Added
- Family Traits visible in Character View
- Tradition: Calderian Mysteries
- Tradition: Celebrating Life
- Traditions screen has a legend
- Tradition Pan Functionality
- AI condition check: 'Does House have storage of resources'
- AI condition check: 'Is House consuming a resource’
- AI condition check: 'is House producing a resource'
- All AI Houses manage workers every 30 days, regardless of their plans' status
- AI won't declare war unless it has a good amount of crops and materials in storage
- AI condition 'Has a plan to upgrade a building but has no workers in the profession'
- AI Action: Move worker to Plan Target Profession
- AI new conditions and actions put to AI trees
- Tooltip for military unit and companion skills
Updated
- Notification and Event UI Frames
- AI condition 'Is resource balance positive' doesn't return true on 0, has to be above 0.
- Several Building costs changed
Fixed
- Settings Menu not working on widescreen resolutions
- Problems caused by high UI scaling
- Impossible to do diplomatic actions with At Arm's Length tradition and delegation for house relations
- Typo in Can be Accused event
- Ascetic Worker Tradition doesn't count work effort impact correctly
- AI's 'Aim for Population Growth' plan should take more action now
- AI Fix Food Shortage now focuses only on crops. It also stops if shortage has led to famine. It also has the right condition to check for past actions.
- Mason's Regulated Training is supposed to be Citadel level building
- Intrigue Tutorial layout
- Battlefields are called Negotiation Fields in battles
- Trade Tutorial
- Ordo Vita and Fortis units are the same
Known Issues
- UI scaling might cause some buttons to go outside the screen on some resolutions. To fix this, reduce the UI scaling percentage in Video Settings.
- Character customization images might fail to load occasionally. The UI still works and reopening the menu sometimes fixes the issue.
- Great Houses of Calderia Team -