Added
- Audiovisual effects when declaring a war
- AI behavior can also follow pure storage amounts
Updated
- Units don’t get health boost when wiping out enemies in conflicts
- AI manages safety production better
- Safety tooltip improved and now shows thresholds for next level
- War and Alliance state towards player shown on family crest
- Bandits stopping delegations now have more dynamic costs, more choices to make, and more varying outcomes
Fixed
- Fiefdom’s starting Safety Level reverts to 0
- A few events that were supposed to have choice of saying "OK" were saying something else
- Pressing ESC in Ranks of Calderia Result doesn’t remove background
- General Spy Investigation now provides penalties properly
Known Issues
- UI scaling might cause some buttons to go outside the screen on some resolutions. To fix this, adjust the UI scaling percentage in Video Settings.
- Character customization images might fail to load occasionally. The UI still works, and reopening the menu sometimes fixes the issue.
- Great Houses of Calderia Team -