today we release a small hotfix consisting of bugfixes and stability improvements.
- UI: Fixed input fields of some sliders not accepting correct number of characters.
- UI: Tooltips no longer overlap with the large map (e.g. in the Expeditions overview)
- UI: Assigning resources to the resource bar in the HUD that are already assigned now swaps the resources.
- UI: Fixed building construction and destruction UI not correctly reacing to the active state of the construction site.
- UI: Fixed research goals not updating the UI correctly.
- Vehicles: Fix for error when sending vehicles to different waypoints using shift.
- Vehicles: Fixed a problem with the queue in vehicle workshops that made vehicles being stuck in the queue and not being produced anymore.
- Map Generation: Fixed different errors when generating maps.
- Gameplay: Fixed a bug with activating/deactivating production on buildings that are being upgraded
- Audio: Stability fixes for picking the correct sector ambient.
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