Survivors,
the time has come to surpass the confining limits of these lands. Our brightest minds have constructed machinery that allows us to break free and venture beyond our borders!
Let there be no doubt – even after centuries, Mother Nature's anger remains unbroken. She is the same untamed beast she was when our ancestors stepped out of the Endzone. Our way will be filled with obstacles, misery, and death. Yet, we are pioneers, born with an unwavering curiosity to expand, rebuild, and thrive. Together, we will rekindle humanity.
Jeremiah Sawchyn, Leader of Expedition 01
Dear Community,
today, we are incredibly excited to officially announce the direct successor of Endzone - A World Apart, called Endzone 2. When the Early Access phase of Endzone ended, we knew that the journey was not over but merely beginning. There were many ideas we had internally, and so many more contributed by you and the awesome feedback you provided that we felt we needed to start fresh. And now we can finally talk openly about what we have in mind for the time to come!
If you would like to know more, head over to our store page where you can also wishlist the game.
https://store.steampowered.com/app/2144640/
Check out the Teaser
[previewyoutube=qp39poNmdLM;full][/previewyoutube]
New Features & Additions
Many of you wished to be able to start your settlement at a location of your choosing. It was also something that we wanted to do internally but never found the time to implement. With Endzone 2, you can do just that. Pack your people into your bus, discover a location of your choosing, and start a new settlement.
This brings us to the next big addition: Vehicles. Yes, Endzone 2 will have vehicles. They will be directly controllable and used to discover lootable ruins and new habitable lands. But that's not all. You will also be able to use them to establish automatic trade routes to provide your multiple settlements with much-needed goods or scarce resources.
This leads us to potentially the biggest addition. Multiple settlements. Differently than in Endzone - A World Apart, you will start and manage multiple settlements on different plots of land. These locations feature different sizes and specific or unique resources. These habitable lands are divided by the badlands, treacherous terrain filled with valuable loot and points of interest to uncover.
To make managing multiple settlements feasible and enjoyable, we have introduced a completely new job and path system that is clearer to understand; one that won't result in strange settler paths or unexpected job switching. So basically, no more of this:
Where to get the latest News...
You can check out our Discord server for exclusive bits on the development and the most direct link to share your feedback and discuss with us about what you would love to see in Endzone 2.