today we release a small hotfix consisting of bugfixes and stability improvements.
- Bulidings: Fixed a bug when displaying the production tooltip for buildings that produce or require energy.
- Buildings: Fixed error when demolishing buildings with unfinished power poles in the vicinity.
- Buildings: Fixing cells for buildings that require cells for production not being placable in some cases.
- Buildings: Fixing storage in radius check for several buildings.
- Buildings: Fixing storage ruin not having correct values.
- Buildings: Fixed bug with energy creation.
- Missions: Fixed possible error for random event.
- Tutorial: Fixed error at the end of the tutorial (bridge event).
- UI: Fixed error when outputting invalid percentage based values.
- Savegames: Production buildings now get the correct energy values in older savegames.
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