today we release a small hotfix consisting of bugfixes and stability improvements.
- Vehicles: Vehicles that are still in construction are no longer fully functional when loading a save game.
- Vehicles: Fix for vehicles being stuck (e.g. at ascents of zones).
- Trade Routes: Fixed resource selection not setting an initial amount when selecting a resource.
- Zone Occupation: Fix for accidentally placing the town center when clicking the access point preview to start zone occupation.
- UI: Fix for empty menus (e.g. trade routes or vehicles).
- Map Generation: Some improvements to road layouts fixing some wonky road situations.
- General: UI and game stability improvements.
- Trade Routes: Added header to trade route editor to better explain slot functionality.
- Auto Save: Auto saving is now less intrusive. Selections will no longer be lost and build modes will no longer be cancelled.
- Performance: First performance improvements for sessions with a lot of tree nurseries and vehicle workshops.
- Map Generation: Significantly reduced loading times when loading or starting a new session.
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