today we release a small hotfix consisting of bugfixes and stability improvements.
We’ve identified issues that could cause freezes and crashes when using Vulkan. As a result, we’ve optimized the DirectX 11 version to deliver comparable performance and improved stability. DirectX 11 is now the default launch option. If you’ve experienced freezes or crashes, please try running DirectX 11. Vulkan remains available but is currently considered unstable.


- Minimap: Fixed an error that might have occurred when pings on the minimap were removed.
- Buildings: Fixed free workforce at worker amount slider displaying 0 when clicking on a production building for the first time in a game session.
- System: Fixed several potential memory leaks, especially when creating new sessions while a session was running.
- Expeditions: Fixed Endzone expedition not being finishable.
- Camera: Fixed errors when the camera was following an entity that does not longer exist.
- Graphics: Fixed DX11 water rendering.
- System: Fixed crashes and freezes (please use/try DirectX 11 version, which should now be the default).
- Savegames: Fixed corrupted "fog of war" states in savegames.


- Camera: Camera edge scrolling is no longer possible when following a moving entity.
- System: DirectX11 is now the default rendering solution for the game (Vulkan is now deemed unstable).

Your Teams from Gentlymad & Assemble | 0.8.9146.30060 #3587869d7