Fixes & Improvements
- Fixed acceleration / traction graph scaling issue disappearing acceleration line
- Fixed power steering warning showing up twice
- Fixed traction tests lua error and not populating the offroad stats
- Fixed finishing an engine half populating demographics side panel
- Fixed gearbox warning showing up on incomplete cars
- Fixed factory staff requirements not updating in parts of the factory UI
- Fixed quality slider tooltips with partially broken/empty formatting
- Fixed gearbox torque limit number not converting to lb/ft
- Fixed engine factories always hiring 3 shifts worth of staff, now the minimum is 0.5 shifts
- Fixed convertible options not accumulating any familiarity
- Fixed lua error changing forecaster target years
- Added expenses pie chart segment for over-staffing costs on factories
- Tweaked desirability datafield coloring in main campaign hub to look less tragic
- Fixed loading a trim in a new facelift not triggering a recalc
- Changed gearbox ratio range reliability penalty to kick in at 1.0 inteaad of 0.9
- Increased PU and ET costs of double wishbone and pushrod suspension
Exporter Changes
- Fixed cars not appearing on the car selection page
- Fixed 2WD drivemode not having a unique UI color
- Tweaked subframe weight
- Added minimum throttle limits to traction control
- Fixed Issue where some cars would not appear in Vehicle Selector
- Fixed Issue where Beam would pick up new mod zips to quickly and think the zip is corrupt
Let us know if you run into any new or old issues that ought to be fixed.
Cheers!