We have prepared another hotfix for you, which brings these fixes and optimisations!
We are working on more fixes! Thank you for your ongoing support!
- Fixed an issue where skill points were displayed in Spanish.
- Fixed animals for purchase in Taxation.
- Red Rock - Fixed the NPC T-Poses after assignment.
- Fixed the scrolling in the inventory after selecting any filter.
- Ghost Town Forest - Adjusted parameters to prevent trees from spawning inside houses).
- Grandma Lucy – Added a furniture saver.
- You are back - Replaced beans with a can of beans.
- Fixed an issue where a stable was not destructible.
- Bridge area forest - Adjusted parameters to prevent trees from spawning in undesired places.
- Henrietta – Can now be caged (support for existing saves is WIP).
- Added a settler camp beyond Ed's farm.
- Added a settler camp nearby the old shooting range.
- Added a settler camp nearby Serenity Stand.
- Updated the navmesh to support new settler camps and to improve the navigation in several areas at Red Rock.
- Fixed an issue with the storage UI on ultra-wide resolutions.
- Fixed an issue with detecting hovering over items in the storage UI for all resolutions.
- Added a furniture saver to Granger's house.
- Fixed an issue where data could not be loaded properly after the last update.
- Taxation's cemetery becomes active once the entry Warehouse plans: Fix the Warehouse is active.
- The destroyed convoy is disabled once the entry Warehouse plans: Fix the Warehouse is active.
- City Missions - Is now being checked for conditions, such as animals.
- Women - Replaced dysfunctional animations with proper ones.