Today we have a small update, but with an important addition.
We are working on further updates! Thank you for your active support!
- Fixed an issue where the Settlers Camp was not randomizing settlers correctly.
- The task: Have (x) specialists in the city will now work for any worker assigned to the city.
- Most quest item weights are set to zero (0).
- Added a save logger for debugging purposes.
- Fixed a problem with displaying where a mine can be placed ("Can be placed on !").