We hold in our hands yet another hotfix for you, which brings these changes:
Additions
- Added a rifle to the shop in Hope.
- Four more colts were added to the shop in Hope.
- Added Rifle ammo to the shop in Hope.
- Added separate support for the General Store vendor’s storage.
- Added a saver for the vendor in the General Store (On existing saves he replenishes items he is selling).
Fixes
- Horse selector map - fixed the scaling for 16:10 aspect ratio.
- Animal's stable selector UI - fixed the scaling for 16:10 aspect ratio.
- Fixed an issue with City mission that requires Sheriff building at City level 2.
- Fixed an issue where the General Store required at City level 3.
- Fixed an issue with the technology UI to match the new order (General store available at City level 2).
- The General Store will now sell items at 50% base sale price
- Fixed a chest collider in the stone mine.
- Fixed a chest collider in the iron mine.
- Fixed a building collider in the stone mine.
- Fixed a building collider in the iron mine
- Fixed an issue where the storage of the General Store's vendor storage was identical to the General Store's chest.
Changes
- Changed the eating cycle for NPCs from 2 hours to 6 hours.
- The General Store's vendor sells items at 75% of the original price.
We are working on more fixes! Thank you for your ongoing support!