
Hey Everyone,
Hotfix #65 is currently rolling its way out across our platforms. While that’s happening, here are the notes!
General Fixes
- Fixed the “Backend Error / Error Signing In” issue some players experienced upon game startup.[/*]
- Fixed a crash that could happen when a player joined an ongoing session caused by the 'Bruiser' Ogryn talent. [/*]
- Fixed a crash which could occur while suspending the game during active gameplay. [/*]
- Fixed a crash which could happen during the Dark Communion mission end event. [/*]
- Fixed a crash caused by a Zealot leaving the game while using the Relic Blade special. [/*]
- Fixed a crash when trying to discard weapons while inventory was loading. [/*]
- Fixed an issue where players could become unable to swap weapons or Blitz during a mission after opening the Tactical Overlay. [/*]
- Fixed issues where Mortis Trials assets were loaded during all game modes contributing to memory problems on Xbox Series S. [/*]
- Fixed an issue where the Ogryn's Penance 'Onslaught' didn't increment properly. [/*]
- Fixed an issue where the 'Falter' Blessing for Shock Mauls listed inverted values for the stagger bonuses. - Thanks to PancakeCultist on the Forums for finding this! [/*]
Havoc Fixes & Tweaks
- Fixed an issue where Havoc rewards were not immediately granted upon receiving the weekly cache.[/*]
- Fixed a rare issue where Havoc missions could crash due to an error in enemy spawning. [/*]
- Fixed an issue where players would be unable to counteract the Heinous Rituals due to the Ritual spawning while players are in transitional areas (elevators).[/*]
- Fixed an issue where Encroaching Garden would affect the progression bar of the Heinous Rituals.[/*]
Mortis Trials Fixes & Tweaks
- Fixed an issue where certain enemies were not correctly outlined at the end of a wave.[/*]
- Fixed a crash caused by the Psyker's Telekine Shield spawned from a Mortis Trials Indulgence Majoris when a player joined an ongoing session. [/*]
- Fixed a crash which could happen when a player joined mid-session and had to select multiple Indulgences at the same time. [/*]
- Fixed an issue where the “Capture Objective” floor outline was not visible for players that joined while the objective was ongoing. [/*]
- Updated the mission time shown at the end of round to now show the time used for the Fleeting Memories penance. [/*]
- Fixed several places where players could either avoid melee combat or get out of bounds.[/*]
Cosmetic and Animation Tweaks
- Fixed an issue where the Scab Captain would attack without any animations playing.[/*]
