News Liste Warhammer 40,000: Darktide

Nightmares & Visions - Early Balance Look - Dev Blog Pt. 3
Warhammer 40,000: Darktide
07.03.25 14:03 Community Announcements

Hey Everyone,


Welcome back to part THREE of our Early Balance Look for our upcoming release, Nightmares & Visions (coming out March 25, 2025).

[previewyoutube=ota9aM8ePr4;full][/previewyoutube]

In case you missed our previous parts or you want to go back and check:
  • Part 1 (Ogryn Talent Tree Rework)
  • Part 2 (Ogryn Weaponry Balancing)
  • Part 3 (Additional Weapon Changes and Tweaks)


Let's dive into the rest of the changes.



Other Weapon Changes and Tweaks



Catachan "Devil's Claw" Swords



We performed some tweaks on the Devil’s Claw swords to improve their overall gameplay experience and enhance their niche as safe, reliable weapons.

We aligned the Block duration (the period of time in which the player is still considered blocking) for the Push action and the Riposte attack, but also the Stamina profile between the three marks.

For the Mk I, we lowered the windup timing for the Heavy 1 attack and added a chain opportunity from the Riposte attack to the Special Parry.

For the Mk VII, we lowered the windup timing for the Heavy 1 attack and slightly increased the speed of the Light 2 attack, improving its base horde clear combo.

Detailed Changes - Catachan "Devil's Claw" Swords



All Marks
  • Aligned Stamina profiles[/*][list]
  • Block cost (inner) from (1.5,0.5) to (1.0,0.5).[/*]
  • Sprint cost per second from (1.5,0.5) to (1.25,0.75).[/*]
[/list]Mk I
  • Heavy 1 windup from 0.75 to 0.65.[/*]
  • Block duration for the Riposte attack from 0.2 to 0.5.[/*]
  • Added chain from Riposte attack to Special Parry (0.45 timing).[/*]
Dev Note: The chain from Riposte attack to Special Parry is already present on the other two marks.

Mk IV
    lock duration for Push action from 0.2 to 0.5.[/*]
Mk VII
  • Heavy 1 windup from 0.75 to 0.65.[/*]
  • Added time scale 1.1 to Light 2 (sped up).[/*]
  • Block duration for the Riposte attack from 0.2 to 0.5.[/*]

Ius Mk IV Shredder Autopistol



After the power of the Pinning Fire blessing was decreased, the Autopistol lost most of its attractiveness, being often outgunned by alternatives and feeling overall very underwhelming.

To reinforce the weapon’s niche as an assault, “spray n pray” SMG, we tweaked the movement speed curve when shooting in Hipfire mode: the move speed will be slightly slower when starting to fire, but will be significantly faster on prolonged shooting compared to before.

Additionally, we increased the damage and the Finesse multiplier in both Hipfire and Braced fire modes to bring up the baseline performance of the weapon.

Detailed Changes - Ius Mk IV Shredder Autopistol



Hipfire Mode
    djusted the movement speed curve to be slightly slower when starting to shoot, but significantly faster on prolonged shooting.[/*]
Hipfire & Braced Fire Modes
  • Attack power distribution from (40,80) to (50,95).[/*]
  • Finesse multiplier from (0.3,0.9) to (0.5,1.5).[/*]



Force Staves Quell Canceling



When using Psyker Force Staves, the Quell action could be immediately ended by tapping and releasing its input.

However, this meant that the Quell action could be used to bypass the default chain times of other actions, and particularly allowed to chain the Primary fire action into another Primary fire action at a speed that was not intended.

We added a short minimum hold time period for the Quell action, meaning that the action will be performed for the specified amount of time even if the input is released earlier. This change will also guarantee that the first “tick” of Peril quelling will be reached by the Quell action, even when the action is interrupted at the earliest possible timing.

Alongside this, we slightly raised the chain time from Primary fire to the Quell action.

These two changes together will mean that it won’t be possible anymore to fire Primary shots faster than the intended chain timing.

Detailed Changes - Force Staves Quell Canceling



Equinox Mk III Voidblast / Equinox Mk IV Voidstrike / Nomanus Mk VI Electrokinetic
  • Added minimum hold time 0.26 to the Quell action.[/*]
  • Chain time from Primary fire to Quell from 0.2 to 0.29.[/*]
Rifthaven Mk II Inferno
  • Added minimum hold time 0.3 to the Quell action.[/*]
  • Chain time Primary fire to Quell from 0.3 to 0.4.[/*]



Special Activations Reset By Stun



Several weapons which have a Special action activation could have their activation state reset after being stunned (including when hit by a melee attack).

While the behavior was originally intended to balance the always-available nature of these powerful Special actions, player feedback indicated that this mechanic was not perceived as engaging, leading often to frustrating moments.

Given also the increased intensity of fights and enemy spawns in harder difficulties, we decided to allow for the affected weapons to keep the Special active after being stunned, as being hit is usually enough punishment by itself.

Dev Note:The change will not affect situations where the player fully stops wielding the weapon, such as stuns and dislocations from explosions or specific Monstrosity attacks.

Detailed Changes - Special Activations Reset by Stun


Special Action
  • Allowed the following weapons to remain active after a stun:[list]
  • Scandar Mk III Power Sword[/*]
  • Achlys Mk VI Power Sword[/*]
  • Crucis Mk II Thunder Hammer[/*]
  • Ironhelm Mk IV Thunder Hammer[/*]
  • Indignatus Mk IVe Crusher[/*]
  • Achlys Mk I Power Maul[/*]
  • Covenant Mk VI Blaze Force Greatsword[/*]
  • Covenant Mk VIII Blaze Force Greatsword.[/*]
  • Tigrus Mk III Heavy Eviscerator.[/*]
[/*][/list]Dev NoteThe Tigrus Mk XV Heavy Eviscerator was already not affected by the behavior.



Special Activations Reset by Vaulting



All weapons which have a Special action activation will no longer have their activation state reset after vaulting over tall terrain or railings.

Detailed Changes - Special Activations Reset by Vaulting



Special Action
  • Allowed the following weapons to remain active after vaulting:[list]
  • Scandar Mk III Power Sword[/*]
  • Achlys Mk VI Power Sword[/*]
  • Crucis Mk II Thunder Hammer[/*]
  • Ironhelm Mk IV Thunder Hammer[/*]
  • Cadia Mk IV Assault Chainsword[/*]
  • Cadia Mk XIIIg Assault Chainsword[/*]
  • Orestes Mk IV Assault Chainaxe[/*]
  • Orestes Mk XII Assault Chainaxe[/*]
  • Tigrus Mk III Heavy Eviscerator[/*]
  • Tigrus Mk XV Heavy Eviscerator[/*]
  • Indignatus Mk IVe Crusher[/*]
  • Obscurus Mk II Blaze Force Sword[/*]
  • Deimos Mk IV Blaze Force Sword[/*]
  • Illisi Mk V Blaze Force Sword[/*]
  • Achlys Mk I Power Maul.[/*]
[/*][/list]



Attack Speed Buffs for Melee Attacks on Secondary Weapons



Attack speed and melee attack speed buffs were not applied to most melee attacks performed with Secondary weapons (e.g. bash Special attacks), making their use often very niche.

To incentivize experimenting with them, we changed so that attack speed buffs will now affect these Special melee attacks.

Specifically for the MK IIIa and MK V Helbore Lasguns, we slightly increased the chain timings for the Special bayonet Light stab, as the attack was already very fast to repeat.

Detailed Changes - Attack Speed Buffs for Melee Attacks on Secondary Weapons



All Secondary Weapons
    llowed for Attack Speed buffs to affect melee attacks.[/*]
Lucius MK IIIa Helbore Lasgun / Lucius MK V Helbore Lasgun
  • Minimum windup time from Start Special attack to Special Light Stab from 0 to 0.1.[/*]
  • Chain time from Special Light Stab to Start Special attack from 0.575 to 0.635.[/*]




Almost forty pages later….and we’ve gotten through the upcoming Ogryn Talent Tree rework and some upcoming balancing changes for our next patch, Nightmares and Visions. It’s a lot!

Give this a read and let us know your thoughts in the comments below! We’ll be reading the comments and feedback to our plans.

See you on the Mourningstar.

– The Darktide Team



Logo for Warhammer 40,000: Darktide
Release:30.11.2022 Genre: Actionspiel Entwickler: Fatshark AB Vertrieb: Fatshark Engine:keine Infos Kopierschutz:keine Infos Franchise: Warhammer 40,000
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Updates to Havoc - Dev Blog
Warhammer 40,000: Darktide
14.03.25 14:30 Community Announcements
Nightmares & Visions - Early Balance Look - Dev Blog Pt. 1
Warhammer 40,000: Darktide
07.03.25 14:04 Community Announcements
Nightmares & Visions - Early Balance Look - Dev Blog Pt. 2
Warhammer 40,000: Darktide
07.03.25 14:04 Community Announcements
Nightmares & Visions - Early Balance Look - Dev Blog Pt. 3
Warhammer 40,000: Darktide
07.03.25 14:03 Community Announcements
Announcing Nightmares & Visions - Releasing March 25, 2025
Warhammer 40,000: Darktide
05.03.25 18:50 Community Announcements
Hotfix #62 (1.6.9) - Patch Notes
Warhammer 40,000: Darktide
25.02.25 12:32 Community Announcements
Return of the Unrelenting Hordes - Special Event
Warhammer 40,000: Darktide
18.02.25 19:40 Community Announcements
Hotfix #61 (1.6.8) Patch Notes
Warhammer 40,000: Darktide
18.02.25 12:48 Community Announcements
Darktide 101: Enemy Character Art - Dev Blog
Warhammer 40,000: Darktide
11.02.25 17:40 Community Announcements
Hotfix #60 (1.6.7) Patch Notes
Warhammer 40,000: Darktide
05.02.25 12:42 Community Announcements
Hotfix #59 (1.6.6) - Patch Notes
Warhammer 40,000: Darktide
03.02.25 11:56 Community Announcements
Update on Hotfix #58 (1.6.5)
Warhammer 40,000: Darktide
27.01.25 18:18 Community Announcements
Hotfix #58 (1.6.5) - Patch Notes
Warhammer 40,000: Darktide
27.01.25 10:25 Community Announcements
Darktide 101: Creating the Sound of Darktide w/ Jesper Kyd
Warhammer 40,000: Darktide
24.01.25 16:04 Community Announcements
Special Event Live NOW - The Waking Giants!
Warhammer 40,000: Darktide
16.01.25 12:02 Community Announcements
Hotfix #56 (1.6.3) - Patch Notes
Warhammer 40,000: Darktide
12.12.24 10:16 Community Announcements
Hotfix #55 (1.6.2) - Patch Notes
Warhammer 40,000: Darktide
10.12.24 10:04 Community Announcements
Grim Protocols - Dark Communion Mission - Dev Blog
Warhammer 40,000: Darktide
06.12.24 16:44 Community Announcements
Hotfix #54 (1.6.1) - Patch Notes
Warhammer 40,000: Darktide
05.12.24 11:00 Community Announcements
Special Event Live NOW - Cry Havoc!
Warhammer 40,000: Darktide
03.12.24 17:34 Community Announcements
Havoc Update - Completing Auric Maelstrom Update
Warhammer 40,000: Darktide
03.12.24 16:57 Community Announcements
Grim Protocols Free Update OUT NOW - Patch Notes - Pt. 1
Warhammer 40,000: Darktide
03.12.24 10:24 Community Announcements
Grim Protocols Free Update OUT NOW - Patch Notes - Pt. 2
Warhammer 40,000: Darktide
03.12.24 10:24 Community Announcements
Ogryn Talent Tree Redistribution - Head's Up
Warhammer 40,000: Darktide
29.11.24 17:59 Community Announcements
Ritual & Prophecy - Narrative Dev Blog
Warhammer 40,000: Darktide
29.11.24 16:00 Community Announcements
Hotfix #53 (1.5.11) - Patch Notes
Warhammer 40,000: Darktide
27.11.24 10:03 Community Announcements
Grim Protocols - New Weapons - Dev Blog
Warhammer 40,000: Darktide
26.11.24 15:58 Community Announcements
Introduction to Havoc Q&A - Dev Blog
Warhammer 40,000: Darktide
21.11.24 16:53 Community Announcements
Announcing Grim Protocols - Free Update Releasing 3 December
Warhammer 40,000: Darktide
20.11.24 17:25 Community Announcements
Announcing Grim Protocols - Releasing 3 December
Warhammer 40,000: Darktide
19.11.24 17:07 Community Announcements
Special Live Event - The Grandfather's Gifts
Warhammer 40,000: Darktide
08.11.24 13:42 Community Announcements
Introduction to Havoc Game Mode - Dev Blog
Warhammer 40,000: Darktide
05.11.24 17:12 Community Announcements
Hotfix #52 (1.5.10) - Patch Notes
Warhammer 40,000: Darktide
05.11.24 13:49 Community Announcements
Commissar Report I & II
Warhammer 40,000: Darktide
29.10.24 19:00 Community Announcements
Darktide 101: The Sound of Darktide - Dev Blog
Warhammer 40,000: Darktide
23.10.24 15:23 Community Announcements
Hotfix #51 (1.5.4) - Patch Notes
Warhammer 40,000: Darktide
22.10.24 13:15 Community Announcements
Render Settings Reset Ahead of Hotfix 1.5.4
Warhammer 40,000: Darktide
22.10.24 10:26 Community Announcements
Only in Death Does Duty End
Warhammer 40,000: Darktide
10.10.24 11:31 Community Announcements
Hotfix #50 (1.5.3) - Patch Notes
Warhammer 40,000: Darktide
07.10.24 09:30 Community Announcements
Hotfix #49 (1.5.2) - Patch Notes
Warhammer 40,000: Darktide
01.10.24 12:34 Community Announcements
Hotfix #48 (1.5.1) Patch Notes
Warhammer 40,000: Darktide
26.09.24 12:25 Community Announcements
Special Event - Unrelenting Hordes- NOW LIVE
Warhammer 40,000: Darktide
26.09.24 08:50 Community Announcements
Update on Maintenance for Unlocked and Loaded
Warhammer 40,000: Darktide
25.09.24 14:13 Community Announcements
Unlocked and Loaded - Patch Notes - Pt. 2 - OUT NOW!
Warhammer 40,000: Darktide
25.09.24 12:20 Community Announcements
Unlocked and Loaded - Patch Notes - Pt. 1 - OUT NOW!
Warhammer 40,000: Darktide
25.09.24 11:33 Community Announcements
Unlocked and Loaded - Patch Notes - Pt. 3 - OUT NOW!
Warhammer 40,000: Darktide
25.09.24 10:54 Community Announcements
Unlocked and Loaded - Patch Notes - Pt. 4 - OUT NOW!
Warhammer 40,000: Darktide
25.09.24 10:39 Community Announcements
Itemization Overview - Dev Blog
Warhammer 40,000: Darktide
23.09.24 12:59 Community Announcements
The Party Finder QoL Feature - Dev Blog
Warhammer 40,000: Darktide
20.09.24 17:59 Community Announcements
Hotfix #47 (1.4.13) Patch Notes
Warhammer 40,000: Darktide
10.09.24 12:26 Community Announcements
Unlocked & Loaded - Weapon, Blessing & Class Changes Balancing Patch Notes - PT2
Warhammer 40,000: Darktide
06.09.24 14:15 Community Announcements
Unlocked & Loaded - Weapon, Blessing & Class Changes Balancing Patch Notes - PT1
Warhammer 40,000: Darktide
06.09.24 14:15 Community Announcements
Darktide 101: Enemy Design and Prototyping - Dev Blog
Warhammer 40,000: Darktide
05.09.24 15:59 Community Announcements
Itemization Rework Q&A Part 2 - Dev Blog
Warhammer 40,000: Darktide
29.08.24 16:11 Community Announcements
Hotfix #46 (1.4.12) - Patch Notes
Warhammer 40,000: Darktide
28.08.24 12:14 Community Announcements
Announcing Unlocked and Loaded - Update (September 26, 2024)
Warhammer 40,000: Darktide
27.08.24 17:00 Community Announcements
Datascrape XVIIa/fxi: “Awakening” - Admonition Missive
Warhammer 40,000: Darktide
16.08.24 14:19 Community Announcements
Herald of Admonition
Warhammer 40,000: Darktide
16.08.24 13:47 Community Announcements
Hotfix #45 (1.4.11) Patch Notes
Warhammer 40,000: Darktide
14.08.24 11:57 Community Announcements
Hotfix #44 (1.4.10) Patch Notes
Warhammer 40,000: Darktide
13.08.24 12:10 Community Announcements
Back from Summer - Next Hotfix Update
Warhammer 40,000: Darktide
07.08.24 16:05 Community Announcements
Darktide 101: Voice Over Recording & Rules - Dev Blog
Warhammer 40,000: Darktide
01.08.24 15:06 Community Announcements
Itemization Rework Q&A Part 1 - Dev Blog
Warhammer 40,000: Darktide
19.07.24 15:17 Community Announcements
Darktide x Fractal x Mionix Steam Swedish Midsummer Giveaway
Warhammer 40,000: Darktide
15.07.24 17:01 Community Announcements
Darktide 101: Level Design and Cinematics - Dev Blog
Warhammer 40,000: Darktide
15.07.24 14:18 Community Announcements
Summer Announcement
Warhammer 40,000: Darktide
05.07.24 14:32 Community Announcements
Hotfix #43 (1.4.3) Patch Notes
Warhammer 40,000: Darktide
04.07.24 11:45 Community Announcements
Hotfix #42 (1.4.2) Patch Notes
Warhammer 40,000: Darktide
03.07.24 12:16 Community Announcements
Test Your Metal
Warhammer 40,000: Darktide
27.06.24 12:49 Community Announcements
Introduction to the Itemization Rework - Dev Blog
Warhammer 40,000: Darktide
26.06.24 17:49 Community Announcements
Hotfix #41 (1.4.1)
Warhammer 40,000: Darktide
26.06.24 12:20 Community Announcements
Secrets of the Machine God - OUT NOW - Pt. 2
Warhammer 40,000: Darktide
25.06.24 12:26 Community Announcements
Secrets of the Machine God - OUT NOW! - Pt. 1
Warhammer 40,000: Darktide
25.06.24 12:25 Community Announcements
Dev Blog: Clandestium Gloriana Level Design
Warhammer 40,000: Darktide
22.06.24 17:04 Community Announcements
An Update on Itemization
Warhammer 40,000: Darktide
20.06.24 16:11 Community Announcements
Hotfix #39 (1.3.11) Patch Notes
Warhammer 40,000: Darktide
30.05.24 12:03 Community Announcements
Skulls 2024 Summary: Announcing Secrets of the Machine God (June 25, 2024)
Warhammer 40,000: Darktide
23.05.24 16:28 Community Announcements
Hestia’s Decollation Crusade
Warhammer 40,000: Darktide
23.05.24 12:07 Community Announcements
Hestia’s Decollation Crusade - Skulls 2024 Live NOW
Warhammer 40,000: Darktide
23.05.24 12:05 Community Announcements
Hotfix #38 (1.3.3) Patch Notes
Warhammer 40,000: Darktide
15.05.24 12:41 Community Announcements
Hotfix #37 (1.3.2) Patch Notes
Warhammer 40,000: Darktide
30.04.24 13:02 Community Announcements
Hotfix #36 (1.3.1) Patch Notes
Warhammer 40,000: Darktide
18.04.24 09:35 Community Announcements
Path of Redemption - Live now!
Warhammer 40,000: Darktide
16.04.24 12:12 Community Announcements
Dev Blog: Hold Your Breath And Clear Your Mind
Warhammer 40,000: Darktide
12.04.24 16:36 Community Announcements
Path of Redemption Update, Coming Late April 2024
Warhammer 40,000: Darktide
04.04.24 16:03 Community Announcements
Hotfix #35 (1.2.34)
Warhammer 40,000: Darktide
04.04.24 09:36 Community Announcements
Hotfix #34 (1.2.33)
Warhammer 40,000: Darktide
22.03.24 08:59 Community Announcements
What’s coming up in Darktide?
Warhammer 40,000: Darktide
13.03.24 12:03 Community Announcements
Hotfix #33 (1.2.32)
Warhammer 40,000: Darktide
06.03.24 12:38 Community Announcements
Hotfix #32
Warhammer 40,000: Darktide
26.02.24 13:01 Community Announcements
Patch #17 Notes - Live now!
Warhammer 40,000: Darktide
21.02.24 12:57 Community Announcements
Hotfix #31
Warhammer 40,000: Darktide
06.02.24 13:05 Community Announcements
Hotfix #30
Warhammer 40,000: Darktide
23.01.24 12:56 Community Announcements
Darktide is in the 2023 Steam Awards - cast your vote!
Warhammer 40,000: Darktide
21.12.23 18:03 Community Announcements
Hotfix #29 (1.2.22)
Warhammer 40,000: Darktide
20.12.23 14:25 Community Announcements
The Orthus Offensive - NOW LIVE!
Warhammer 40,000: Darktide
13.12.23 11:09 Community Announcements
Hotfix #28 (1.2.21)
Warhammer 40,000: Darktide
12.12.23 12:43 Community Announcements
LIVE NOW: Karnak Twins Ambush
Warhammer 40,000: Darktide
05.12.23 14:59 Community Announcements
OUT NOW: The Traitor Curse Part 2 Anniversary Update
Warhammer 40,000: Darktide
05.12.23 13:53 Community Announcements
WARHAMMER 40,000: DARKTIDE - THE TRAITOR CURSE PART 2 - COMING DECEMBER 2023
Warhammer 40,000: Darktide
30.11.23 19:00 Community Announcements
Hotfix #27 (1.2.13)
Warhammer 40,000: Darktide
28.11.23 13:41 Community Announcements
Nominate Warhammer 40,000: DARKTIDE for Best Soundtrack
Warhammer 40,000: Darktide
21.11.23 18:02 Community Announcements
Hotfix #26 (1.2.12)
Warhammer 40,000: Darktide
20.11.23 14:16 Community Announcements
Hotfix #25 (1.2.11)
Warhammer 40,000: Darktide
16.11.23 13:44 Community Announcements
The Traitor Curse Part 1 Anniversary Update
Warhammer 40,000: Darktide
14.11.23 10:23 Community Announcements
DEV BLOG: THE CARNIVAL LEVEL DESIGN
Warhammer 40,000: Darktide
12.11.23 19:00 Community Announcements
THE TRAITOR CURSE - ANNIVERSARY UPDATE COMING IN NOVEMBER
Warhammer 40,000: Darktide
10.11.23 17:00 Community Announcements