Hey Everyone,
Hotfix #54 (1.6.1) is currently being rolled out across our platforms. You’ll find the patch notes below.
Havoc Fixes
- Temporary fix for the Error 9999 associated with Havoc.[/*]
- If obtained, the Havoc Clearance Level will now be displayed in the Mourningstar over player characters instead of the Trust level. [/*][list]
- Only for characters who have reached Trust level 30 [/*]
- Added an objective marker to guide players to the Havoc terminal when first unlocking the game mode.[/*]
- Added images behind the mutator tiles for the current Assignment in the Havoc terminal. [/*]
- Updated the UI and animations when receiving a reward, a new assignment or a demotion after interacting with the Havoc terminal. [/*]
- Updated the sound effects when navigating the UI in the Havoc terminal screens, and during the promotion and demotion animations. [/*]
- Fixed an issue where the Havoc icon would appear as misaligned in the mission lobby screen. [/*]
- Fixed an issue where the objective to interact with the Havoc terminal to unlock the game mode could be displayed even if the player already interacted with it using a different character. [/*]
- Fixed an issue where an incorrect Havoc Clearance Level update could be displayed in the End of Round screen after failing a Havoc Assignment. [/*]
- Fixed an issue where some text strings in the Havoc terminal would appear in English also when playing in other languages. [/*]
- Fixed bug where a second character was still asked to do the Havoc unlock quest after having already completed it on the first character. [/*]
- Combined the end of round information for Havoc to one card. [/*]
General Fixes
- Fixed a crash that could happen while using a Zealot Relic Blade when trying to interact with an object (e.g. a Medicae station battery) while in the Block animation.[/*]
- Fixed a crash that could happen when accessing the Tactical Overlay if a temporary Event had expired in the same session. [/*]
- Fixed an issue where the End of Round rewards could be skipped in rare situations when failing to retrieve the data for the participating players. [/*]
- Fixed an issue where an incorrect generic Backend Error message was displayed to players who tried to access the game after having received a ban. [/*]
- Fixed an issue where players revvin’ up any chain weapon and sawing could get stuck in the sawing animation for a short period. [/*]
- Fixed an issue where the Play button in the Mission Board could occlude some of the mission details[/*]
- Updated the gore settings restrictions applied to specific countries: [/*][list]
- (All platforms) Only for players in Germany and Austria, post-death Ragdoll Interaction will be disabled. [/*][list]
- On death ragdoll and other gore settings will remain available. [/*]
Cosmetic Fixes
- Fixed an issue where the attachment point for weapon trinkets would be positioned incorrectly for the Double-Barreled Shotgun weapon skin obtained from its Mastery penance. [/*]
- Fixed an issue where the attachment point for weapon trinkets would be positioned incorrectly for the Ogryn Heavy Stubber weapon skin obtained from its Mastery penance. [/*]
- Fixed issues with certain hairstyles clipping on multiple mask-based Zealot cosmetic Penance headgears. [/*]
- Fixed an issue where the lower body would clip through select parts of the Veteran “Krieg Greatcoat (Krieg 143rd)” upperbody cosmetic. [/*]
- Tweaked some decals on the arms of the Ogryn “Krieg Greatcoat, XXXXL (Krieg 143rd)” upperbody cosmetics to remove thin white lines present on the sleeves. [/*]
- Fixed instances of hands clipping through the armwraps on the Zealot “Krieg Vigil Greatcoat (Krieg 143rd)” upperbody cosmetic. [/*]
- Fixed instances of hands clipping through the gloves on the Psyker “Storm Witch's Redemption Raiment” upperbody cosmetic. [/*]
- Polished up the fit on the Veteran “Flak Helmet (Tresian Night)” headgear cosmetic. [/*]
- The fire mode indicator on the Branx Minor Forge-Livery Boltgun skin should now properly light up. [/*]
Console Fixes
- Added the Brightness and Motion Blur settings in the Video Options.[/*]
- Fixed a rare issue where Imperial Edition content and/or Aquilas could fail to be redeemed when accessing the Mourningstar. [/*]
- Fixed a rare crash which could happen if the player lost connection to the network while game data was being processed. [/*]
- Fixed an issue where the game could fail to reconnect to the voice and text chat channels after console activity resumed from a Rest mode period. [/*]