Bug Fixes
- Resource Flow Fix: Resolved an issue where resources would be dropped on the ground when an output was blocked by a distributor. They will now continue as expected.
- Distributor Settings: Fixed a bug where distributor output settings were not saved unless the output was set as a priority.
- Research Hardlock: Addressed a hardlock in research progression for older saves caused by balance changes.
- Robot Functionality: Corrected the robot behavior when starting a new game to ensure they operate smoothly.
- Fixed a rare bug causing a huge refund for rebuilding conveyors
- Fixed story softlock that occurs in the quest after getting the Rover (was only in version 0.93.25).
Updates
- Localization: Updated project localization for a more seamless experience across languages.
- New Quest: Added a new quest titled "Mining Outpost".
- New Colonists Available for Recruitment: The total number of available colonists has now increased to 120, ready to be hired for work in your colony.
Balance Changes
- Quest Rewards: Adjusted the resource and science point rewards for the "Search for Survivors" quest.
- Clyde's Evaluation: Clyde will now appreciate early construction efforts more significantly if a room is built ahead of request.