Fixes
- Fix for older saves where Private lab disappeared
- Colonists now eat and sleep correctly
- Fixed colonist getting stuck when moving to some modules
- Fixed visual issues in tooltips for water/oxygen/batteries
- Adjusted conveyor building mode placement
Balance changes
- Adjusted balance of colonist stats depletion
- Adjusted weight of expensive resources
- Adjusted prices of cargo capsules
- Adjusted balance of different market characteristics
- Reduced research cost and construction cost of the Expedition Center