News Liste Synergy
We're making this news to announce that we're opening an experimental branch, and also to explain why!
As the first big update is coming (more on that later in this post), we'd like to give you the opportunity to help us by giving your feedback, thoughts, reports, everything on what's coming! While we already added some requested features/QoL you asked, this is important to us to make sure that we're heading in the right direction. As you might guess, the earlier we make the changes, the better it is, and this is exactly the goal of this branch
So! How to join? Well that's easy! Just right click on the game in your library, go to properties, and search for the "Beta" tab. There, you should have drop down menu. Click on it, and select the branch called "experimental_public". Your game should update itself, and you're ready to go!
Note : You can revert back to the stable version of the game by selecting "none" is this dropdown menu
Now a quick reminder : As this is an experimental branch, you can expect small bugs, balancing issues, but also some bigger bugs! We are checking the builds internally before sending it your way, but as the branche's name says, the game is still in an experimental state.
We encourage you to make a backup of your save files before hoping on the experimental branch, that way you will always have a rollback method in case anything goes wrong. To do so, you can see the "Game Crashes" topic on the forums and copy the folder that's mentionned there anywhere else on your computer ; and copying it back if you want to roll back
Should you have anything to report, the best way to report would be on the game's Discord
There is a specific section there for bug reports and another one for suggestions. You can also report anything you want to here, on steam forums. Whether it's on Discord or on Steam Forums, please add "[EXPERIMENTAL] at the beginning of your post title so we can easily see that you're playing on this version.
We might make a dedicated section for experimental branch on discord, but we're not sure yet it would be useful
And, finally, what will you find on this first experimental build?
I'll remain deliberately vague on this, as we don't want to go too much into details in the first place and have feedback as "raw" as possible, but here are the main topics :
- New scenario (unique map, unique quest)
- New harvesting system
- Movable buildings
- Different QoL enhancements, namely on information display and general visual feedbacks
As usual, thanks a lot for playing Synergy and making great feedback ; we can't wait to see what you've got to say with this first experimental build!
Release:
Genre:
Simulation
Entwickler:
Leikir Studio
Vertrieb:
Goblinz Publishing
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop