Ladder Season 2
Ladder Season 2 has begun. It will end on November 30 at 11:59 EST (16:59 UTC). Prizes include Account Icons, Boosts, Gems and Cosmetics.
Bug Fixes
- Add missing mastery icons for Aemon, Malph, and Pal.
- Add missing 10 win steam achievements for Malph and Pal.
- Fix unresponsive input on some Linux configurations.
Hero Balance Changes
Aemon
- Max Health per level (1-15) increased from (920-1865) to (995-2004).
- Max Mana increased from 320 to 350.
- Hope (W): [list]
- Ally heal per attack increased from 5/10/15/20 to 7/12/17/22.
- Manacost increased from 75 at all levels to 75/80/85/90.
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- Courage (E): [list]
- Manacost increased from 55 at all levels to 55/65/75/85.
- Cooldown adjusted from 7 at all levels to 7.5/7/6.5/6 seconds.
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Bastion
- Zidek Charge (W): [list]
- Magic damage increased from 75/100/125/150 to 90/115/140/165.
- Stun duration increased from 0.8/1.1/1.4/1.7 to 0.9/1.2/1.5/1.8 seconds.
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- The Chosen One (R): [list]
- Magic damage increased from 180/240/300 to 200/250/300.
- Cooldown decreased from 120 at all levels to 115/105/95 seconds.
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Blazer
- Tether Shot (W): [list]
- Cooldown decreased from 12 at all levels to 12/11/10/9 seconds.
- Manacost decreased from 95 at all levels to 95/90/85/80.
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- Hunter Mode (R): [list]
- Duration increased from 15/20/25 to 18/22/26 seconds.
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Bo
- Bull Rush (R): [list]
- Bonus damage on wall impact increased from 50% to 60%.
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Buford
- Max Health per level (1-15) increased from (783-1536) to (832-1632).
- Poison Slug (Q): [list]
- Cooldown decreased from 15 at all levels to 15/14.5/14/13.5 seconds.
- Manacost adjusted from 75 at all levels to 70/75/80/85.
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- Fire Slug (W): [list]
- Damage per second increased from 20/30/40/50 to 25/35/45/55.
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Caprice
- Fire Lager (Q): [list]
- Manacost decreased from 70/80/90/100 to 70/75/80/85.
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- Anchors Aweigh (W): [list]
- Magic damage increased from 70/95/120/145 to 80/105/130/155.
- Stun duration increased from 0.9/1.1/1.3/1.5 to 1.1/1.25/1.4/1.55 seconds.
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Chester
- Knight Blitz (Q): [list]
- Manacost adjusted from 70/75/80/85 to 70 at all levels.
- Magic damage increased from 40/65/70/85 to 60/70/80/90.
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- March On (W): [list]
- Buff duration increased from 2 to 2.5 seconds.
- Cooldown reduced from 18/16/14/12 to 17/15/13/11 seconds.
- Manacost adjusted from 95 at all levels to 90/95/100/105.
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- King Me (R): [list]
- Cooldown decreased from 75 at all levels to 75/70/65 seconds.
- Manacost increased from 100/110/120 to 100/125/150.
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Eanu
- Max Health per level (1-15) decreased from (920-1865) to (881-1730).
Iah
- Sand Elemental (Q): [list]
- Health increased from 30/35/40/45% to 35/40/45/50% of Iah's Max Health.
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- Eclipse (R): [list]
- Heal and Magic damage increased from 170/230/290 to 190/250/310.
- Cooldown decreased from 75 to 60 seconds.
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Jin She
- Mana Regeneration per level (1-15) increased from (1.40-2.02) to (1.89-2.43).
- Everthirst Flame (Q): [list]
- Cooldown adjusted from 12 at all levels to 13/12/11/10 seconds.
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- Firefall (E): [list]
- Cooldown decreased from 30/25/20/15 to 24/20/16/12 seconds.
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Midknight
- Night Blossom (W): [list]
- Manacost adjusted from 75 at all levels to 70/75/80/85.
- Magic damage increased from 80/105/130/155 to 80/110/140/170.
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- Chains of Judgement (R): [list]
- Cooldown adjusted from 100 at all levels to 105/95/85 seconds.
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Nikolai
- Max Mana increased from 280 to 320.
- Mana Regeneration per level (1-15) increased from (1.72-2.47) to (1.89-2.43).
- Relentless Might (Q): [list]
- Attack damage increased from 80/90/100/110% to 90/100/110/120%.
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Ray
- Death Ray (R): [list]
- Damage reduction decreased from 15% to 12% for each enemy hero hit.
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